/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup edtransform */ #include #include "PIL_time.h" #include "DNA_windowmanager_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "GPU_immediate.h" #include "GPU_matrix.h" #include "GPU_state.h" #include "BKE_context.h" #include "BKE_editmesh.h" #include "BKE_layer.h" #include "BKE_object.h" #include "BKE_scene.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "ED_gizmo_library.h" #include "ED_markers.h" #include "ED_node.h" #include "ED_transform_snap_object_context.h" #include "ED_uvedit.h" #include "ED_view3d.h" #include "UI_resources.h" #include "UI_view2d.h" #include "SEQ_iterator.h" #include "SEQ_sequencer.h" #include "SEQ_time.h" #include "MEM_guardedalloc.h" #include "transform.h" #include "transform_convert.h" #include "transform_snap.h" static bool doForceIncrementSnap(const TransInfo *t); /* use half of flt-max so we can scale up without an exception */ /* -------------------------------------------------------------------- */ /** \name Prototypes * \{ */ static void setSnappingCallback(TransInfo *t); /* static void CalcSnapGrid(TransInfo *t, float *vec); */ static void snap_calc_view3d_fn(TransInfo *t, float *vec); static void snap_calc_uv_fn(TransInfo *t, float *vec); static void snap_calc_node_fn(TransInfo *t, float *vec); static void snap_calc_sequencer_fn(TransInfo *t, float *vec); static void TargetSnapMedian(TransInfo *t); static void TargetSnapCenter(TransInfo *t); static void TargetSnapClosest(TransInfo *t); static void TargetSnapActive(TransInfo *t); /** \} */ /* -------------------------------------------------------------------- */ /** \name Implementations * \{ */ static bool snapNodeTest(View2D *v2d, bNode *node, eSnapTargetSelect snap_target_select); static NodeBorder snapNodeBorder(eSnapMode snap_node_mode); #if 0 int BIF_snappingSupported(Object *obedit) { int status = 0; /* only support object mesh, armature, curves */ if (obedit == NULL || ELEM(obedit->type, OB_MESH, OB_ARMATURE, OB_CURVES_LEGACY, OB_LATTICE, OB_MBALL)) { status = 1; } return status; } #endif static bool snap_use_backface_culling(const TransInfo *t) { BLI_assert(t->spacetype == SPACE_VIEW3D); View3D *v3d = t->view; if ((v3d->shading.type == OB_SOLID) && (v3d->shading.flag & V3D_SHADING_BACKFACE_CULLING)) { return true; } if (v3d->shading.type == OB_RENDER && (t->scene->display.shading.flag & V3D_SHADING_BACKFACE_CULLING) && BKE_scene_uses_blender_workbench(t->scene)) { return true; } if (t->settings->snap_flag & SCE_SNAP_BACKFACE_CULLING) { return true; } return false; } bool validSnap(const TransInfo *t) { return (t->tsnap.status & (POINT_INIT | TARGET_INIT)) == (POINT_INIT | TARGET_INIT) || (t->tsnap.status & (MULTI_POINTS | TARGET_INIT)) == (MULTI_POINTS | TARGET_INIT); } bool activeSnap(const TransInfo *t) { return ((t->modifiers & (MOD_SNAP | MOD_SNAP_INVERT)) == MOD_SNAP) || ((t->modifiers & (MOD_SNAP | MOD_SNAP_INVERT)) == MOD_SNAP_INVERT); } bool activeSnap_SnappingIndividual(const TransInfo *t) { if (!activeSnap(t) || (t->flag & T_NO_PROJECT)) { return false; } if (!(t->tsnap.project || (t->tsnap.mode & SCE_SNAP_MODE_FACE_NEAREST))) { return false; } if (doForceIncrementSnap(t)) { return false; } return true; } bool activeSnap_SnappingAsGroup(const TransInfo *t) { if (!activeSnap(t)) { return false; } if (t->tsnap.mode == SCE_SNAP_MODE_FACE_RAYCAST && t->tsnap.project) { return false; } if (t->tsnap.mode == SCE_SNAP_MODE_FACE_NEAREST) { return false; } if (doForceIncrementSnap(t)) { return false; } return true; } bool transformModeUseSnap(const TransInfo *t) { ToolSettings *ts = t->settings; if (t->mode == TFM_TRANSLATION) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_TRANSLATE) != 0; } if (t->mode == TFM_ROTATION) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_ROTATE) != 0; } if (t->mode == TFM_RESIZE) { return (ts->snap_transform_mode_flag & SCE_SNAP_TRANSFORM_MODE_SCALE) != 0; } if (ELEM(t->mode, TFM_VERT_SLIDE, TFM_EDGE_SLIDE, TFM_SEQ_SLIDE)) { return true; } return false; } static bool doForceIncrementSnap(const TransInfo *t) { return !transformModeUseSnap(t); } void drawSnapping(const struct bContext *C, TransInfo *t) { uchar col[4], selectedCol[4], activeCol[4]; if (!activeSnap(t)) { return; } bool draw_target = (t->spacetype == SPACE_VIEW3D) && (t->tsnap.status & TARGET_INIT) && (t->tsnap.mode & SCE_SNAP_MODE_EDGE_PERPENDICULAR); if (!(draw_target || validSnap(t))) { return; } if (t->spacetype == SPACE_SEQ) { UI_GetThemeColor3ubv(TH_SEQ_ACTIVE, col); col[3] = 128; } else if (t->spacetype != SPACE_IMAGE) { UI_GetThemeColor3ubv(TH_TRANSFORM, col); col[3] = 128; UI_GetThemeColor3ubv(TH_SELECT, selectedCol); selectedCol[3] = 128; UI_GetThemeColor3ubv(TH_ACTIVE, activeCol); activeCol[3] = 192; } if (t->spacetype == SPACE_VIEW3D) { const float *loc_cur = NULL; const float *loc_prev = NULL; const float *normal = NULL; GPU_depth_test(GPU_DEPTH_NONE); RegionView3D *rv3d = CTX_wm_region_view3d(C); if (!BLI_listbase_is_empty(&t->tsnap.points)) { /* Draw snap points. */ float size = 2.0f * UI_GetThemeValuef(TH_VERTEX_SIZE); float view_inv[4][4]; copy_m4_m4(view_inv, rv3d->viewinv); uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); LISTBASE_FOREACH (TransSnapPoint *, p, &t->tsnap.points) { if (p == t->tsnap.selectedPoint) { immUniformColor4ubv(selectedCol); } else { immUniformColor4ubv(col); } imm_drawcircball(p->co, ED_view3d_pixel_size(rv3d, p->co) * size, view_inv, pos); } immUnbindProgram(); } /* draw normal if needed */ if (usingSnappingNormal(t) && validSnappingNormal(t)) { normal = t->tsnap.snapNormal; } if (draw_target) { loc_prev = t->tsnap.snapTarget; } if (validSnap(t)) { loc_cur = t->tsnap.snapPoint; } ED_view3d_cursor_snap_draw_util( rv3d, loc_prev, loc_cur, normal, col, activeCol, t->tsnap.snapElem); GPU_depth_test(GPU_DEPTH_LESS_EQUAL); } else if (t->spacetype == SPACE_IMAGE) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); float x, y; const float snap_point[2] = { t->tsnap.snapPoint[0] / t->aspect[0], t->tsnap.snapPoint[1] / t->aspect[1], }; UI_view2d_view_to_region_fl(&t->region->v2d, UNPACK2(snap_point), &x, &y); float radius = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE) * U.pixelsize; GPU_matrix_push_projection(); wmOrtho2_region_pixelspace(t->region); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor3ub(255, 255, 255); imm_draw_circle_wire_2d(pos, x, y, radius, 8); immUnbindProgram(); GPU_matrix_pop_projection(); } else if (t->spacetype == SPACE_NODE) { ARegion *region = CTX_wm_region(C); TransSnapPoint *p; float size; size = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE); GPU_blend(GPU_BLEND_ALPHA); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); for (p = t->tsnap.points.first; p; p = p->next) { if (p == t->tsnap.selectedPoint) { immUniformColor4ubv(selectedCol); } else { immUniformColor4ubv(col); } ED_node_draw_snap(®ion->v2d, p->co, size, 0, pos); } if (t->tsnap.status & POINT_INIT) { immUniformColor4ubv(activeCol); ED_node_draw_snap(®ion->v2d, t->tsnap.snapPoint, size, t->tsnap.snapNodeBorder, pos); } immUnbindProgram(); GPU_blend(GPU_BLEND_NONE); } else if (t->spacetype == SPACE_SEQ) { const ARegion *region = CTX_wm_region(C); GPU_blend(GPU_BLEND_ALPHA); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor4ubv(col); float pixelx = BLI_rctf_size_x(®ion->v2d.cur) / BLI_rcti_size_x(®ion->v2d.mask); immRectf(pos, t->tsnap.snapPoint[0] - pixelx, region->v2d.cur.ymax, t->tsnap.snapPoint[0] + pixelx, region->v2d.cur.ymin); immUnbindProgram(); GPU_blend(GPU_BLEND_NONE); } } eRedrawFlag handleSnapping(TransInfo *t, const wmEvent *event) { eRedrawFlag status = TREDRAW_NOTHING; #if 0 /* XXX need a proper selector for all snap mode */ if (BIF_snappingSupported(t->obedit) && (event->type == EVT_TABKEY) && (event->modifier & KM_SHIFT)) { /* toggle snap and reinit */ t->settings->snap_flag ^= SCE_SNAP; initSnapping(t, NULL); status = TREDRAW_HARD; } #endif if (event->type == MOUSEMOVE) { status |= updateSelectedSnapPoint(t); } return status; } static bool applyFaceProject(TransInfo *t, TransDataContainer *tc, TransData *td) { if (!(t->tsnap.mode & SCE_SNAP_MODE_FACE_RAYCAST)) { return false; } float iloc[3], loc[3], no[3]; float mval_fl[2]; copy_v3_v3(iloc, td->loc); if (tc->use_local_mat) { mul_m4_v3(tc->mat, iloc); } else if (t->options & CTX_OBJECT) { BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob); copy_v3_v3(iloc, td->ob->object_to_world[3]); } if (ED_view3d_project_float_global(t->region, iloc, mval_fl, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) { return false; } eSnapMode hit = ED_transform_snap_object_project_view3d( t->tsnap.object_context, t->depsgraph, t->region, t->view, SCE_SNAP_MODE_FACE_RAYCAST, &(const struct SnapObjectParams){ .snap_target_select = t->tsnap.target_select, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, .use_occlusion_test = false, .use_backface_culling = t->tsnap.use_backface_culling, }, NULL, mval_fl, NULL, 0, loc, no); if (hit != SCE_SNAP_MODE_FACE_RAYCAST) { return false; } float tvec[3]; sub_v3_v3v3(tvec, loc, iloc); mul_m3_v3(td->smtx, tvec); add_v3_v3(td->loc, tvec); if (t->tsnap.align && (t->options & CTX_OBJECT)) { /* handle alignment as well */ const float *original_normal; float mat[3][3]; /* In pose mode, we want to align normals with Y axis of bones. */ original_normal = td->axismtx[2]; rotation_between_vecs_to_mat3(mat, original_normal, no); transform_data_ext_rotate(td, mat, true); /* TODO: support constraints for rotation too? see #ElementRotation. */ } return true; } static void applyFaceNearest(TransInfo *t, TransDataContainer *tc, TransData *td) { if (!(t->tsnap.mode & SCE_SNAP_MODE_FACE_NEAREST)) { return; } float init_loc[3]; float prev_loc[3]; float snap_loc[3], snap_no[3]; copy_v3_v3(init_loc, td->iloc); copy_v3_v3(prev_loc, td->loc); if (tc->use_local_mat) { mul_m4_v3(tc->mat, init_loc); mul_m4_v3(tc->mat, prev_loc); } else if (t->options & CTX_OBJECT) { BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob); copy_v3_v3(init_loc, td->ob->object_to_world[3]); } eSnapMode hit = ED_transform_snap_object_project_view3d( t->tsnap.object_context, t->depsgraph, t->region, t->view, SCE_SNAP_MODE_FACE_NEAREST, &(const struct SnapObjectParams){ .snap_target_select = t->tsnap.target_select, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, .use_occlusion_test = false, .use_backface_culling = false, .face_nearest_steps = t->tsnap.face_nearest_steps, .keep_on_same_target = t->tsnap.flag & SCE_SNAP_KEEP_ON_SAME_OBJECT, }, init_loc, NULL, prev_loc, 0, snap_loc, snap_no); if (hit != SCE_SNAP_MODE_FACE_NEAREST) { return; } float tvec[3]; sub_v3_v3v3(tvec, snap_loc, prev_loc); mul_m3_v3(td->smtx, tvec); add_v3_v3(td->loc, tvec); /* TODO: support snap alignment similar to #SCE_SNAP_MODE_FACE_RAYCAST? */ } void applySnappingIndividual(TransInfo *t) { if (!activeSnap_SnappingIndividual(t)) { return; } /* XXX FLICKER IN OBJECT MODE */ FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; for (int i = 0; i < tc->data_len; i++, td++) { if (td->flag & TD_SKIP) { continue; } if ((t->flag & T_PROP_EDIT) && (td->factor == 0.0f)) { continue; } /* If both face ray-cast and face nearest methods are enabled, start with face ray-cast and * fallback to face nearest ray-cast does not hit. */ bool hit = applyFaceProject(t, tc, td); if (!hit) { applyFaceNearest(t, tc, td); } #if 0 /* TODO: support this? */ constraintTransLim(t, td); #endif } } } void applySnappingAsGroup(TransInfo *t, float *vec) { if (!activeSnap_SnappingAsGroup(t)) { return; } if (t->tsnap.status & SNAP_FORCED) { t->tsnap.targetSnap(t); t->tsnap.applySnap(t, vec); } else if (((t->tsnap.mode & ~(SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)) != 0) && activeSnap(t)) { double current = PIL_check_seconds_timer(); /* Time base quirky code to go around find-nearest slowness. */ /* TODO: add exception for object mode, no need to slow it down then. */ if (current - t->tsnap.last >= 0.01) { if (t->tsnap.calcSnap) { t->tsnap.calcSnap(t, vec); } if (t->tsnap.targetSnap) { t->tsnap.targetSnap(t); } t->tsnap.last = current; } if (validSnap(t)) { t->tsnap.applySnap(t, vec); } } } void resetSnapping(TransInfo *t) { t->tsnap.status = SNAP_RESETTED; t->tsnap.snapElem = SCE_SNAP_MODE_NONE; t->tsnap.align = false; t->tsnap.project = false; t->tsnap.mode = SCE_SNAP_MODE_NONE; t->tsnap.target_select = SCE_SNAP_TARGET_ALL; t->tsnap.source_select = SCE_SNAP_SOURCE_CLOSEST; t->tsnap.last = 0; t->tsnap.snapNormal[0] = 0; t->tsnap.snapNormal[1] = 0; t->tsnap.snapNormal[2] = 0; t->tsnap.snapNodeBorder = 0; } bool usingSnappingNormal(const TransInfo *t) { return t->tsnap.align; } bool validSnappingNormal(const TransInfo *t) { if (validSnap(t)) { if (!is_zero_v3(t->tsnap.snapNormal)) { return true; } } return false; } static bool bm_edge_is_snap_target(BMEdge *e, void *UNUSED(user_data)) { if (BM_elem_flag_test(e, BM_ELEM_SELECT | BM_ELEM_HIDDEN) || BM_elem_flag_test(e->v1, BM_ELEM_SELECT) || BM_elem_flag_test(e->v2, BM_ELEM_SELECT)) { return false; } return true; } static bool bm_face_is_snap_target(BMFace *f, void *UNUSED(user_data)) { if (BM_elem_flag_test(f, BM_ELEM_SELECT | BM_ELEM_HIDDEN)) { return false; } BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(f); do { if (BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)) { return false; } } while ((l_iter = l_iter->next) != l_first); return true; } static eSnapFlag snap_flag_from_spacetype(TransInfo *t) { ToolSettings *ts = t->settings; if (t->spacetype == SPACE_NODE) { return ts->snap_flag_node; } if (t->spacetype == SPACE_IMAGE) { return ts->snap_uv_flag; } if (t->spacetype == SPACE_SEQ) { return ts->snap_flag_seq; } return ts->snap_flag; } static eSnapMode snap_mode_from_spacetype(TransInfo *t) { ToolSettings *ts = t->settings; if (t->spacetype == SPACE_NODE) { return ts->snap_node_mode; } if (t->spacetype == SPACE_IMAGE) { eSnapMode snap_mode = ts->snap_uv_mode; if ((snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_uv_flag & SCE_SNAP_ABS_GRID) && (t->mode == TFM_TRANSLATION)) { snap_mode &= ~SCE_SNAP_MODE_INCREMENT; snap_mode |= SCE_SNAP_MODE_GRID; } return snap_mode; } if (t->spacetype == SPACE_SEQ) { return SEQ_tool_settings_snap_mode_get(t->scene); } if (t->spacetype == SPACE_VIEW3D) { if (t->options & (CTX_CAMERA | CTX_EDGE_DATA | CTX_PAINT_CURVE)) { return SCE_SNAP_MODE_INCREMENT; } eSnapMode snap_mode = ts->snap_mode; if ((snap_mode & SCE_SNAP_MODE_INCREMENT) && (ts->snap_flag & SCE_SNAP_ABS_GRID) && (t->mode == TFM_TRANSLATION)) { /* Special case in which snap to increments is transformed to snap to grid. */ snap_mode &= ~SCE_SNAP_MODE_INCREMENT; snap_mode |= SCE_SNAP_MODE_GRID; } return snap_mode; } if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA)) { /* No incremental snapping. */ return 0; } return SCE_SNAP_MODE_INCREMENT; } static eSnapTargetSelect snap_target_select_from_spacetype(TransInfo *t) { BKE_view_layer_synced_ensure(t->scene, t->view_layer); Base *base_act = BKE_view_layer_active_base_get(t->view_layer); eSnapTargetSelect ret = SCE_SNAP_TARGET_ALL; /* `t->tsnap.target_select` not initialized yet. */ BLI_assert(t->tsnap.target_select == SCE_SNAP_TARGET_ALL); if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE) && !(t->options & CTX_CAMERA)) { if (base_act && (base_act->object->mode & OB_MODE_PARTICLE_EDIT)) { /* Particles edit mode. */ return ret; } if (t->options & (CTX_GPENCIL_STROKES | CTX_CURSOR | CTX_OBMODE_XFORM_OBDATA)) { /* In "Edit Strokes" mode, * snap tool can perform snap to selected or active objects (see T49632) * TODO: perform self snap in gpencil_strokes. * * When we're moving the origins, allow snapping onto our own geometry (see T69132). */ return ret; } const int obedit_type = t->obedit_type; if (obedit_type != -1) { /* Edit mode */ if (obedit_type == OB_MESH) { /* Editing a mesh */ if ((t->flag & T_PROP_EDIT) != 0) { /* Exclude editmesh when using proportional edit */ ret |= SCE_SNAP_TARGET_NOT_EDITED; } } else if (ELEM(obedit_type, OB_ARMATURE, OB_CURVES_LEGACY, OB_SURF, OB_LATTICE, OB_MBALL)) { /* Temporary limited to edit mode armature, curves, surfaces, lattices, and metaballs. */ ret |= SCE_SNAP_TARGET_NOT_SELECTED; } } else { /* Object or pose mode. */ ret |= SCE_SNAP_TARGET_NOT_SELECTED | SCE_SNAP_TARGET_NOT_ACTIVE; } } else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) { ret |= SCE_SNAP_TARGET_NOT_SELECTED; } return ret; } static void initSnappingMode(TransInfo *t) { if ((t->spacetype != SPACE_VIEW3D) || !(t->tsnap.mode & SCE_SNAP_MODE_FACE_RAYCAST)) { /* Force project off when not supported. */ t->tsnap.project = false; } if (ELEM(t->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_NODE, SPACE_SEQ)) { /* Not with camera selected in camera view. */ if (!(t->options & CTX_CAMERA)) { setSnappingCallback(t); } } if (t->spacetype == SPACE_VIEW3D) { if (t->tsnap.object_context == NULL) { t->tsnap.use_backface_culling = snap_use_backface_culling(t); t->tsnap.object_context = ED_transform_snap_object_context_create(t->scene, 0); if (t->data_type == &TransConvertType_Mesh) { /* Ignore elements being transformed. */ ED_transform_snap_object_context_set_editmesh_callbacks( t->tsnap.object_context, (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled, bm_edge_is_snap_target, bm_face_is_snap_target, POINTER_FROM_UINT(BM_ELEM_SELECT | BM_ELEM_HIDDEN)); } else { /* Ignore hidden geometry in the general case. */ ED_transform_snap_object_context_set_editmesh_callbacks( t->tsnap.object_context, (bool (*)(BMVert *, void *))BM_elem_cb_check_hflag_disabled, (bool (*)(BMEdge *, void *))BM_elem_cb_check_hflag_disabled, (bool (*)(BMFace *, void *))BM_elem_cb_check_hflag_disabled, POINTER_FROM_UINT(BM_ELEM_HIDDEN)); } } } else if (t->spacetype == SPACE_SEQ) { if (t->tsnap.seq_context == NULL) { t->tsnap.seq_context = transform_snap_sequencer_data_alloc(t); } } } void initSnapping(TransInfo *t, wmOperator *op) { ToolSettings *ts = t->settings; eSnapSourceSelect snap_source = ts->snap_target; resetSnapping(t); t->tsnap.mode = snap_mode_from_spacetype(t); t->tsnap.flag = snap_flag_from_spacetype(t); t->tsnap.target_select = snap_target_select_from_spacetype(t); t->tsnap.face_nearest_steps = max_ii(ts->snap_face_nearest_steps, 1); /* if snap property exists */ PropertyRNA *prop; if (op && (prop = RNA_struct_find_property(op->ptr, "snap")) && RNA_property_is_set(op->ptr, prop)) { if (RNA_property_boolean_get(op->ptr, prop)) { t->modifiers |= MOD_SNAP; if ((prop = RNA_struct_find_property(op->ptr, "snap_elements")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.mode = RNA_property_enum_get(op->ptr, prop); } /* TODO(@gfxcoder): Rename `snap_target` to `snap_source` to avoid previous ambiguity of * "target" (now, "source" is geometry to be moved and "target" is geometry to which moved * geometry is snapped). */ if ((prop = RNA_struct_find_property(op->ptr, "snap_target")) && RNA_property_is_set(op->ptr, prop)) { snap_source = RNA_property_enum_get(op->ptr, prop); } if ((prop = RNA_struct_find_property(op->ptr, "snap_point")) && RNA_property_is_set(op->ptr, prop)) { RNA_property_float_get_array(op->ptr, prop, t->tsnap.snapPoint); t->tsnap.status |= SNAP_FORCED | POINT_INIT; } /* snap align only defined in specific cases */ if ((prop = RNA_struct_find_property(op->ptr, "snap_align")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.align = RNA_property_boolean_get(op->ptr, prop); RNA_float_get_array(op->ptr, "snap_normal", t->tsnap.snapNormal); normalize_v3(t->tsnap.snapNormal); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_project")) && RNA_property_is_set(op->ptr, prop)) { t->tsnap.project = RNA_property_boolean_get(op->ptr, prop); } /* use_snap_self is misnamed and should be use_snap_active */ if ((prop = RNA_struct_find_property(op->ptr, "use_snap_self")) && RNA_property_is_set(op->ptr, prop)) { SET_FLAG_FROM_TEST(t->tsnap.target_select, !RNA_property_boolean_get(op->ptr, prop), SCE_SNAP_TARGET_NOT_ACTIVE); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_edit")) && RNA_property_is_set(op->ptr, prop)) { SET_FLAG_FROM_TEST(t->tsnap.target_select, !RNA_property_boolean_get(op->ptr, prop), SCE_SNAP_TARGET_NOT_EDITED); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_nonedit")) && RNA_property_is_set(op->ptr, prop)) { SET_FLAG_FROM_TEST(t->tsnap.target_select, !RNA_property_boolean_get(op->ptr, prop), SCE_SNAP_TARGET_NOT_NONEDITED); } if ((prop = RNA_struct_find_property(op->ptr, "use_snap_selectable")) && RNA_property_is_set(op->ptr, prop)) { SET_FLAG_FROM_TEST(t->tsnap.target_select, RNA_property_boolean_get(op->ptr, prop), SCE_SNAP_TARGET_ONLY_SELECTABLE); } } } /* use scene defaults only when transform is modal */ else if (t->flag & T_MODAL) { if (transformModeUseSnap(t) && (t->tsnap.flag & SCE_SNAP)) { t->modifiers |= MOD_SNAP; } t->tsnap.align = ((t->tsnap.flag & SCE_SNAP_ROTATE) != 0); t->tsnap.project = ((t->tsnap.flag & SCE_SNAP_PROJECT) != 0); t->tsnap.peel = ((t->tsnap.flag & SCE_SNAP_PROJECT) != 0); SET_FLAG_FROM_TEST(t->tsnap.target_select, (ts->snap_flag & SCE_SNAP_NOT_TO_ACTIVE), SCE_SNAP_TARGET_NOT_ACTIVE); SET_FLAG_FROM_TEST(t->tsnap.target_select, !(ts->snap_flag & SCE_SNAP_TO_INCLUDE_EDITED), SCE_SNAP_TARGET_NOT_EDITED); SET_FLAG_FROM_TEST(t->tsnap.target_select, !(ts->snap_flag & SCE_SNAP_TO_INCLUDE_NONEDITED), SCE_SNAP_TARGET_NOT_NONEDITED); SET_FLAG_FROM_TEST(t->tsnap.target_select, (ts->snap_flag & SCE_SNAP_TO_ONLY_SELECTABLE), SCE_SNAP_TARGET_ONLY_SELECTABLE); } t->tsnap.source_select = snap_source; initSnappingMode(t); } void freeSnapping(TransInfo *t) { if ((t->spacetype == SPACE_SEQ) && t->tsnap.seq_context) { transform_snap_sequencer_data_free(t->tsnap.seq_context); t->tsnap.seq_context = NULL; } else if (t->tsnap.object_context) { ED_transform_snap_object_context_destroy(t->tsnap.object_context); t->tsnap.object_context = NULL; } } static void setSnappingCallback(TransInfo *t) { if (t->spacetype == SPACE_VIEW3D) { t->tsnap.calcSnap = snap_calc_view3d_fn; } else if (t->spacetype == SPACE_IMAGE) { SpaceImage *sima = t->area->spacedata.first; BKE_view_layer_synced_ensure(t->scene, t->view_layer); Object *obact = BKE_view_layer_active_object_get(t->view_layer); const bool is_uv_editor = sima->mode == SI_MODE_UV; const bool has_edit_object = obact && BKE_object_is_in_editmode(obact); if (is_uv_editor && has_edit_object) { t->tsnap.calcSnap = snap_calc_uv_fn; } } else if (t->spacetype == SPACE_NODE) { t->tsnap.calcSnap = snap_calc_node_fn; } else if (t->spacetype == SPACE_SEQ) { t->tsnap.calcSnap = snap_calc_sequencer_fn; /* The target is calculated along with the snap point. */ return; } switch (t->tsnap.source_select) { case SCE_SNAP_SOURCE_CLOSEST: t->tsnap.targetSnap = TargetSnapClosest; break; case SCE_SNAP_SOURCE_CENTER: if (!ELEM(t->mode, TFM_ROTATION, TFM_RESIZE)) { t->tsnap.targetSnap = TargetSnapCenter; break; } /* Can't do TARGET_CENTER with these modes, * use TARGET_MEDIAN instead. */ ATTR_FALLTHROUGH; case SCE_SNAP_SOURCE_MEDIAN: t->tsnap.targetSnap = TargetSnapMedian; break; case SCE_SNAP_SOURCE_ACTIVE: t->tsnap.targetSnap = TargetSnapActive; break; } } void addSnapPoint(TransInfo *t) { /* Currently only 3D viewport works for snapping points. */ if (t->tsnap.status & POINT_INIT && t->spacetype == SPACE_VIEW3D) { TransSnapPoint *p = MEM_callocN(sizeof(TransSnapPoint), "SnapPoint"); t->tsnap.selectedPoint = p; copy_v3_v3(p->co, t->tsnap.snapPoint); BLI_addtail(&t->tsnap.points, p); t->tsnap.status |= MULTI_POINTS; } } eRedrawFlag updateSelectedSnapPoint(TransInfo *t) { eRedrawFlag status = TREDRAW_NOTHING; if (t->tsnap.status & MULTI_POINTS) { TransSnapPoint *p, *closest_p = NULL; float dist_min_sq = TRANSFORM_SNAP_MAX_PX; const float mval_fl[2] = {t->mval[0], t->mval[1]}; float screen_loc[2]; for (p = t->tsnap.points.first; p; p = p->next) { float dist_sq; if (ED_view3d_project_float_global(t->region, p->co, screen_loc, V3D_PROJ_TEST_NOP) != V3D_PROJ_RET_OK) { continue; } dist_sq = len_squared_v2v2(mval_fl, screen_loc); if (dist_sq < dist_min_sq) { closest_p = p; dist_min_sq = dist_sq; } } if (closest_p) { if (t->tsnap.selectedPoint != closest_p) { status = TREDRAW_HARD; } t->tsnap.selectedPoint = closest_p; } } return status; } void removeSnapPoint(TransInfo *t) { if (t->tsnap.status & MULTI_POINTS) { updateSelectedSnapPoint(t); if (t->tsnap.selectedPoint) { BLI_freelinkN(&t->tsnap.points, t->tsnap.selectedPoint); if (BLI_listbase_is_empty(&t->tsnap.points)) { t->tsnap.status &= ~MULTI_POINTS; } t->tsnap.selectedPoint = NULL; } } } void getSnapPoint(const TransInfo *t, float vec[3]) { if (t->tsnap.points.first) { TransSnapPoint *p; int total = 0; vec[0] = vec[1] = vec[2] = 0; for (p = t->tsnap.points.first; p; p = p->next, total++) { add_v3_v3(vec, p->co); } if (t->tsnap.status & POINT_INIT) { add_v3_v3(vec, t->tsnap.snapPoint); total++; } mul_v3_fl(vec, 1.0f / total); } else { copy_v3_v3(vec, t->tsnap.snapPoint); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Calc Snap * \{ */ static void snap_calc_view3d_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_VIEW3D); float loc[3]; float no[3]; float mval[2]; bool found = false; eSnapMode snap_elem = SCE_SNAP_MODE_NONE; float dist_px = SNAP_MIN_DISTANCE; /* Use a user defined value here. */ mval[0] = t->mval[0]; mval[1] = t->mval[1]; if (t->tsnap.mode & SCE_SNAP_MODE_GEOM) { zero_v3(no); /* objects won't set this */ snap_elem = snapObjectsTransform(t, mval, &dist_px, loc, no); found = (snap_elem != SCE_SNAP_MODE_NONE); } if ((found == false) && (t->tsnap.mode & SCE_SNAP_MODE_VOLUME)) { bool use_peel = (t->settings->snap_flag & SCE_SNAP_PEEL_OBJECT) != 0; found = peelObjectsTransform(t, mval, use_peel, loc, no, NULL); if (found) { snap_elem = SCE_SNAP_MODE_VOLUME; } } if (found == true) { copy_v3_v3(t->tsnap.snapPoint, loc); copy_v3_v3(t->tsnap.snapNormal, no); t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } t->tsnap.snapElem = snap_elem; } static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_IMAGE); if (t->tsnap.mode & SCE_SNAP_MODE_VERTEX) { uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( t->scene, t->view_layer, NULL, &objects_len); float dist_sq = square_f((float)SNAP_MIN_DISTANCE); if (ED_uvedit_nearest_uv_multi(&t->region->v2d, t->scene, objects, objects_len, t->mval, t->tsnap.target_select & SCE_SNAP_TARGET_NOT_SELECTED, &dist_sq, t->tsnap.snapPoint)) { t->tsnap.snapPoint[0] *= t->aspect[0]; t->tsnap.snapPoint[1] *= t->aspect[1]; t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } MEM_freeN(objects); } } static void snap_calc_node_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_NODE); if (t->tsnap.mode & (SCE_SNAP_MODE_NODE_X | SCE_SNAP_MODE_NODE_Y)) { float loc[2]; float dist_px = SNAP_MIN_DISTANCE; /* Use a user defined value here. */ char node_border; if (snapNodesTransform(t, t->mval, loc, &dist_px, &node_border)) { copy_v2_v2(t->tsnap.snapPoint, loc); t->tsnap.snapNodeBorder = node_border; t->tsnap.status |= POINT_INIT; } else { t->tsnap.status &= ~POINT_INIT; } } } static void snap_calc_sequencer_fn(TransInfo *t, float *UNUSED(vec)) { BLI_assert(t->spacetype == SPACE_SEQ); if (transform_snap_sequencer_calc(t)) { t->tsnap.status |= (POINT_INIT | TARGET_INIT); } else { t->tsnap.status &= ~(POINT_INIT | TARGET_INIT); } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Target * \{ */ void tranform_snap_target_median_calc(const TransInfo *t, float r_median[3]) { int i_accum = 0; zero_v3(r_median); FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; int i; float v[3]; zero_v3(v); for (i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { add_v3_v3(v, td->center); } if (i == 0) { /* Is this possible? */ continue; } mul_v3_fl(v, 1.0 / i); if (tc->use_local_mat) { mul_m4_v3(tc->mat, v); } add_v3_v3(r_median, v); i_accum++; } mul_v3_fl(r_median, 1.0 / i_accum); // TargetSnapOffset(t, NULL); } static void TargetSnapOffset(TransInfo *t, TransData *td) { if (t->spacetype == SPACE_NODE && td != NULL) { bNode *node = td->extra; char border = t->tsnap.snapNodeBorder; float width = BLI_rctf_size_x(&node->totr); float height = BLI_rctf_size_y(&node->totr); #ifdef USE_NODE_CENTER if (border & NODE_LEFT) { t->tsnap.snapTarget[0] -= 0.5f * width; } if (border & NODE_RIGHT) { t->tsnap.snapTarget[0] += 0.5f * width; } if (border & NODE_BOTTOM) { t->tsnap.snapTarget[1] -= 0.5f * height; } if (border & NODE_TOP) { t->tsnap.snapTarget[1] += 0.5f * height; } #else if (border & NODE_LEFT) { t->tsnap.snapTarget[0] -= 0.0f; } if (border & NODE_RIGHT) { t->tsnap.snapTarget[0] += width; } if (border & NODE_BOTTOM) { t->tsnap.snapTarget[1] -= height; } if (border & NODE_TOP) { t->tsnap.snapTarget[1] += 0.0f; } #endif } } static void TargetSnapCenter(TransInfo *t) { /* Only need to calculate once */ if ((t->tsnap.status & TARGET_INIT) == 0) { copy_v3_v3(t->tsnap.snapTarget, t->center_global); TargetSnapOffset(t, NULL); t->tsnap.status |= TARGET_INIT; } } static void TargetSnapActive(TransInfo *t) { /* Only need to calculate once */ if ((t->tsnap.status & TARGET_INIT) == 0) { if (calculateCenterActive(t, true, t->tsnap.snapTarget)) { TargetSnapOffset(t, NULL); t->tsnap.status |= TARGET_INIT; } /* No active, default to median */ else { t->tsnap.source_select = SCE_SNAP_SOURCE_MEDIAN; t->tsnap.targetSnap = TargetSnapMedian; TargetSnapMedian(t); } } } static void TargetSnapMedian(TransInfo *t) { /* Only need to calculate once. */ if ((t->tsnap.status & TARGET_INIT) == 0) { tranform_snap_target_median_calc(t, t->tsnap.snapTarget); t->tsnap.status |= TARGET_INIT; } } static void TargetSnapClosest(TransInfo *t) { /* Only valid if a snap point has been selected. */ if (t->tsnap.status & POINT_INIT) { float dist_closest = 0.0f; TransData *closest = NULL; /* Object mode */ if (t->options & CTX_OBJECT) { int i; FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td; for (td = tc->data, i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { const BoundBox *bb = NULL; if ((t->options & CTX_OBMODE_XFORM_OBDATA) == 0) { bb = BKE_object_boundbox_get(td->ob); } /* use boundbox if possible */ if (bb) { int j; for (j = 0; j < 8; j++) { float loc[3]; float dist; copy_v3_v3(loc, bb->vec[j]); mul_m4_v3(td->ext->obmat, loc); dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; dist_closest = dist; } } } /* use element center otherwise */ else { float loc[3]; float dist; copy_v3_v3(loc, td->center); dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; } } } } } else { FOREACH_TRANS_DATA_CONTAINER (t, tc) { TransData *td = tc->data; int i; for (i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) { float loc[3]; float dist; copy_v3_v3(loc, td->center); if (tc->use_local_mat) { mul_m4_v3(tc->mat, loc); } dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); if ((dist != TRANSFORM_DIST_INVALID) && (closest == NULL || fabsf(dist) < fabsf(dist_closest))) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; dist_closest = dist; } } } } TargetSnapOffset(t, closest); t->tsnap.status |= TARGET_INIT; } } /** \} */ /* -------------------------------------------------------------------- */ /** \name Snap Objects * \{ */ eSnapMode snapObjectsTransform( TransInfo *t, const float mval[2], float *dist_px, float r_loc[3], float r_no[3]) { float *target = (t->tsnap.status & TARGET_INIT) ? t->tsnap.snapTarget : t->center_global; return ED_transform_snap_object_project_view3d( t->tsnap.object_context, t->depsgraph, t->region, t->view, t->tsnap.mode, &(const struct SnapObjectParams){ .snap_target_select = t->tsnap.target_select, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, .use_occlusion_test = t->settings->snap_mode != SCE_SNAP_MODE_FACE_RAYCAST, .use_backface_culling = t->tsnap.use_backface_culling, }, NULL, mval, target, dist_px, r_loc, r_no); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Peeling * \{ */ bool peelObjectsTransform(TransInfo *t, const float mval[2], const bool use_peel_object, /* return args */ float r_loc[3], float r_no[3], float *r_thickness) { ListBase depths_peel = {0}; ED_transform_snap_object_project_all_view3d_ex( t->tsnap.object_context, t->depsgraph, t->region, t->view, &(const struct SnapObjectParams){ .snap_target_select = t->tsnap.target_select, .edit_mode_type = (t->flag & T_EDIT) != 0 ? SNAP_GEOM_EDIT : SNAP_GEOM_FINAL, }, mval, -1.0f, false, &depths_peel); if (!BLI_listbase_is_empty(&depths_peel)) { /* At the moment we only use the hits of the first object */ struct SnapObjectHitDepth *hit_min = depths_peel.first; for (struct SnapObjectHitDepth *iter = hit_min->next; iter; iter = iter->next) { if (iter->depth < hit_min->depth) { hit_min = iter; } } struct SnapObjectHitDepth *hit_max = NULL; if (use_peel_object) { /* if peeling objects, take the first and last from each object */ hit_max = hit_min; for (struct SnapObjectHitDepth *iter = depths_peel.first; iter; iter = iter->next) { if ((iter->depth > hit_max->depth) && (iter->ob_uuid == hit_min->ob_uuid)) { hit_max = iter; } } } else { /* otherwise, pair first with second and so on */ for (struct SnapObjectHitDepth *iter = depths_peel.first; iter; iter = iter->next) { if ((iter != hit_min) && (iter->ob_uuid == hit_min->ob_uuid)) { if (hit_max == NULL) { hit_max = iter; } else if (iter->depth < hit_max->depth) { hit_max = iter; } } } /* In this case has only one hit. treat as ray-cast. */ if (hit_max == NULL) { hit_max = hit_min; } } mid_v3_v3v3(r_loc, hit_min->co, hit_max->co); if (r_thickness) { *r_thickness = hit_max->depth - hit_min->depth; } /* XXX, is there a correct normal in this case ???, for now just z up */ r_no[0] = 0.0; r_no[1] = 0.0; r_no[2] = 1.0; BLI_freelistN(&depths_peel); return true; } return false; } /** \} */ /* -------------------------------------------------------------------- */ /** \name snap Nodes * \{ */ static bool snapNodeTest(View2D *v2d, bNode *node, eSnapTargetSelect snap_target_select) { /* node is use for snapping only if a) snap mode matches and b) node is inside the view */ return (((snap_target_select & SCE_SNAP_TARGET_NOT_SELECTED) && !(node->flag & NODE_SELECT)) || (snap_target_select == SCE_SNAP_TARGET_ALL && !(node->flag & NODE_ACTIVE))) && (node->totr.xmin < v2d->cur.xmax && node->totr.xmax > v2d->cur.xmin && node->totr.ymin < v2d->cur.ymax && node->totr.ymax > v2d->cur.ymin); } static NodeBorder snapNodeBorder(eSnapMode snap_node_mode) { NodeBorder flag = 0; if (snap_node_mode & SCE_SNAP_MODE_NODE_X) { flag |= NODE_LEFT | NODE_RIGHT; } if (snap_node_mode & SCE_SNAP_MODE_NODE_Y) { flag |= NODE_TOP | NODE_BOTTOM; } return flag; } static bool snapNode(ToolSettings *ts, SpaceNode *UNUSED(snode), ARegion *region, bNode *node, const int mval[2], float r_loc[2], float *r_dist_px, char *r_node_border) { View2D *v2d = ®ion->v2d; NodeBorder border = snapNodeBorder(ts->snap_node_mode); bool retval = false; rcti totr; int new_dist; UI_view2d_view_to_region_rcti(v2d, &node->totr, &totr); if (border & NODE_LEFT) { new_dist = abs(totr.xmin - mval[0]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, totr.xmin, mval[1], &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_LEFT; retval = true; } } if (border & NODE_RIGHT) { new_dist = abs(totr.xmax - mval[0]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, totr.xmax, mval[1], &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_RIGHT; retval = true; } } if (border & NODE_BOTTOM) { new_dist = abs(totr.ymin - mval[1]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, mval[0], totr.ymin, &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_BOTTOM; retval = true; } } if (border & NODE_TOP) { new_dist = abs(totr.ymax - mval[1]); if (new_dist < *r_dist_px) { UI_view2d_region_to_view(v2d, mval[0], totr.ymax, &r_loc[0], &r_loc[1]); *r_dist_px = new_dist; *r_node_border = NODE_TOP; retval = true; } } return retval; } static bool snapNodes(ToolSettings *ts, SpaceNode *snode, ARegion *region, const int mval[2], eSnapTargetSelect snap_target_select, float r_loc[2], float *r_dist_px, char *r_node_border) { bNodeTree *ntree = snode->edittree; bNode *node; bool retval = false; *r_node_border = 0; for (node = ntree->nodes.first; node; node = node->next) { if (snapNodeTest(®ion->v2d, node, snap_target_select)) { retval |= snapNode(ts, snode, region, node, mval, r_loc, r_dist_px, r_node_border); } } return retval; } bool snapNodesTransform( TransInfo *t, const int mval[2], float r_loc[2], float *r_dist_px, char *r_node_border) { return snapNodes(t->settings, t->area->spacedata.first, t->region, mval, t->tsnap.target_select, r_loc, r_dist_px, r_node_border); } /** \} */ /* -------------------------------------------------------------------- */ /** \name snap Grid * \{ */ static void snap_increment_apply_ex(const TransInfo *UNUSED(t), const int max_index, const float increment_val, const float aspect[3], const float loc[3], float r_out[3]) { /* relative snapping in fixed increments */ for (int i = 0; i <= max_index; i++) { const float iter_fac = increment_val * aspect[i]; r_out[i] = iter_fac * roundf(loc[i] / iter_fac); } } static void snap_increment_apply(const TransInfo *t, const int max_index, const float increment_dist, float *r_val) { BLI_assert((t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) || doForceIncrementSnap(t)); BLI_assert(max_index <= 2); /* Early bailing out if no need to snap */ if (increment_dist == 0.0f) { return; } float asp_local[3] = {1, 1, 1}; const bool use_aspect = ELEM(t->mode, TFM_TRANSLATION); const float *asp = use_aspect ? t->aspect : asp_local; if (use_aspect) { /* custom aspect for fcurve */ if (t->spacetype == SPACE_GRAPH) { View2D *v2d = &t->region->v2d; Scene *scene = t->scene; SpaceGraph *sipo = t->area->spacedata.first; asp_local[0] = UI_view2d_grid_resolution_x__frames_or_seconds( v2d, scene, sipo->flag & SIPO_DRAWTIME); asp_local[1] = UI_view2d_grid_resolution_y__values(v2d); asp = asp_local; } } snap_increment_apply_ex(t, max_index, increment_dist, asp, r_val, r_val); } bool transform_snap_increment_ex(const TransInfo *t, bool use_local_space, float *r_val) { if (!activeSnap(t)) { return false; } if (!(t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) && !doForceIncrementSnap(t)) { return false; } if (t->spacetype != SPACE_VIEW3D && validSnap(t)) { /* Only do something if using absolute or incremental grid snapping * and there is no valid snap point. */ return false; } if (use_local_space) { BLI_assert(t->idx_max == 2); mul_m3_v3(t->spacemtx_inv, r_val); } float increment_dist = (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0]; snap_increment_apply(t, t->idx_max, increment_dist, r_val); if (use_local_space) { mul_m3_v3(t->spacemtx, r_val); } return true; } bool transform_snap_increment(const TransInfo *t, float *r_val) { return transform_snap_increment_ex(t, false, r_val); } float transform_snap_increment_get(const TransInfo *t) { if (activeSnap(t) && (!transformModeUseSnap(t) || (t->tsnap.mode & (SCE_SNAP_MODE_INCREMENT | SCE_SNAP_MODE_GRID)))) { return (t->modifiers & MOD_PRECISION) ? t->snap[1] : t->snap[0]; } return 0.0f; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Generic callbacks * \{ */ float transform_snap_distance_len_squared_fn(TransInfo *UNUSED(t), const float p1[3], const float p2[3]) { return len_squared_v3v3(p1, p2); } /** \} */