/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup editors */ #pragma once #define SNAP_MIN_DISTANCE 30 /* For enum. */ #include "DNA_space_types.h" #ifdef __cplusplus extern "C" { #endif bool peelObjectsTransform(struct TransInfo *t, const float mval[2], bool use_peel_object, /* return args */ float r_loc[3], float r_no[3], float *r_thickness); eSnapMode snapObjectsTransform(struct TransInfo *t, const float mval[2], float *dist_px, /* return args */ float r_loc[3], float r_no[3]); bool snapNodesTransform(struct TransInfo *t, const int mval[2], /* return args */ float r_loc[2], float *r_dist_px, char *r_node_border); bool transformModeUseSnap(const TransInfo *t); void tranform_snap_target_median_calc(const TransInfo *t, float r_median[3]); bool transform_snap_increment_ex(const TransInfo *t, bool use_local_space, float *r_val); bool transform_snap_increment(const TransInfo *t, float *val); float transform_snap_increment_get(const TransInfo *t); bool activeSnap(const TransInfo *t); bool activeSnap_SnappingIndividual(const TransInfo *t); bool activeSnap_SnappingAsGroup(const TransInfo *t); bool validSnap(const TransInfo *t); void initSnapping(struct TransInfo *t, struct wmOperator *op); void freeSnapping(struct TransInfo *t); void applySnappingIndividual(TransInfo *t); void applySnappingAsGroup(TransInfo *t, float *vec); void resetSnapping(TransInfo *t); eRedrawFlag handleSnapping(TransInfo *t, const struct wmEvent *event); void drawSnapping(const struct bContext *C, TransInfo *t); bool usingSnappingNormal(const TransInfo *t); bool validSnappingNormal(const TransInfo *t); void getSnapPoint(const TransInfo *t, float vec[3]); void addSnapPoint(TransInfo *t); eRedrawFlag updateSelectedSnapPoint(TransInfo *t); void removeSnapPoint(TransInfo *t); float transform_snap_distance_len_squared_fn(TransInfo *t, const float p1[3], const float p2[3]); /* transform_snap_sequencer.c */ struct TransSeqSnapData *transform_snap_sequencer_data_alloc(const TransInfo *t); void transform_snap_sequencer_data_free(struct TransSeqSnapData *data); bool transform_snap_sequencer_calc(struct TransInfo *t); void transform_snap_sequencer_apply_translate(TransInfo *t, float *vec); /* transform_snap_animation.c */ /** * This function returns the snapping 'mode' for Animation Editors only. * We cannot use the standard snapping due to NLA-strip scaling complexities. * * TODO: these modifier checks should be accessible from the key-map. */ short getAnimEdit_SnapMode(TransInfo *t); void snapFrameTransform(TransInfo *t, eAnimEdit_AutoSnap autosnap, float val_initial, float val_final, float *r_val_final); /** * This function is used by Animation Editor specific transform functions to do * the Snap Keyframe to Nearest Frame/Marker */ void transform_snap_anim_flush_data(TransInfo *t, TransData *td, eAnimEdit_AutoSnap autosnap, float *r_val_final); #ifdef __cplusplus } #endif