/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ /** \file * \ingroup edundo */ #include #include "MEM_guardedalloc.h" #include "CLG_log.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BLT_translation.h" #include "BKE_blender_undo.h" #include "BKE_callbacks.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_layer.h" #include "BKE_main.h" #include "BKE_paint.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" #include "BKE_undo_system.h" #include "BKE_workspace.h" #include "BLO_blend_validate.h" #include "ED_asset.h" #include "ED_gpencil.h" #include "ED_object.h" #include "ED_outliner.h" #include "ED_render.h" #include "ED_screen.h" #include "ED_undo.h" #include "WM_api.h" #include "WM_toolsystem.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "UI_interface.h" #include "UI_resources.h" /** We only need this locally. */ static CLG_LogRef LOG = {"ed.undo"}; /* -------------------------------------------------------------------- */ /** \name Generic Undo System Access * * Non-operator undo editor functions. * \{ */ bool ED_undo_is_state_valid(bContext *C) { wmWindowManager *wm = CTX_wm_manager(C); /* Currently only checks matching begin/end calls. */ if (wm->undo_stack == NULL) { /* No undo stack is valid, nothing to do. */ return true; } if (wm->undo_stack->group_level != 0) { /* If this fails #ED_undo_grouped_begin, #ED_undo_grouped_end calls don't match. */ return false; } if (wm->undo_stack->step_active != NULL) { if (wm->undo_stack->step_active->skip == true) { /* Skip is only allowed between begin/end calls, * a state that should never happen in main event loop. */ return false; } } return true; } void ED_undo_group_begin(bContext *C) { wmWindowManager *wm = CTX_wm_manager(C); BKE_undosys_stack_group_begin(wm->undo_stack); } void ED_undo_group_end(bContext *C) { wmWindowManager *wm = CTX_wm_manager(C); BKE_undosys_stack_group_end(wm->undo_stack); } void ED_undo_push(bContext *C, const char *str) { CLOG_INFO(&LOG, 1, "name='%s'", str); WM_file_tag_modified(); wmWindowManager *wm = CTX_wm_manager(C); int steps = U.undosteps; /* Ensure steps that have been initialized are always pushed, * even when undo steps are zero. * * Note that some modes (paint, sculpt) initialize an undo step before an action runs, * then accumulate changes there, or restore data from it in the case of 2D painting. * * For this reason we need to handle the undo step even when undo steps is set to zero. */ if ((steps <= 0) && wm->undo_stack->step_init != NULL) { steps = 1; } if (steps <= 0) { return; } if (G.background) { /* Python developers may have explicitly created the undo stack in background mode, * otherwise allow it to be NULL, see: T60934. * Otherwise it must never be NULL, even when undo is disabled. */ if (wm->undo_stack == NULL) { return; } } eUndoPushReturn push_retval; /* Only apply limit if this is the last undo step. */ if (wm->undo_stack->step_active && (wm->undo_stack->step_active->next == NULL)) { BKE_undosys_stack_limit_steps_and_memory(wm->undo_stack, steps - 1, 0); } push_retval = BKE_undosys_step_push(wm->undo_stack, C, str); if (U.undomemory != 0) { const size_t memory_limit = (size_t)U.undomemory * 1024 * 1024; BKE_undosys_stack_limit_steps_and_memory(wm->undo_stack, -1, memory_limit); } if (CLOG_CHECK(&LOG, 1)) { BKE_undosys_print(wm->undo_stack); } if (push_retval & UNDO_PUSH_RET_OVERRIDE_CHANGED) { WM_main_add_notifier(NC_WM | ND_LIB_OVERRIDE_CHANGED, NULL); } } /** * Common pre management of undo/redo (killing all running jobs, calling pre handlers, etc.). */ static void ed_undo_step_pre(bContext *C, wmWindowManager *wm, const enum eUndoStepDir undo_dir, ReportList *reports) { BLI_assert(ELEM(undo_dir, STEP_UNDO, STEP_REDO)); Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ScrArea *area = CTX_wm_area(C); /* undo during jobs are running can easily lead to freeing data using by jobs, * or they can just lead to freezing job in some other cases */ WM_jobs_kill_all(wm); if (G.debug & G_DEBUG_IO) { if (bmain->lock != NULL) { BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* undo step"); BLO_main_validate_libraries(bmain, reports); } } if (area && (area->spacetype == SPACE_VIEW3D)) { Object *obact = CTX_data_active_object(C); if (obact && (obact->type == OB_GPENCIL)) { ED_gpencil_toggle_brush_cursor(C, false, NULL); } } /* App-Handlers (pre). */ { /* NOTE: ignore grease pencil for now. */ wm->op_undo_depth++; BKE_callback_exec_id( bmain, &scene->id, (undo_dir == STEP_UNDO) ? BKE_CB_EVT_UNDO_PRE : BKE_CB_EVT_REDO_PRE); wm->op_undo_depth--; } } /** * Common post management of undo/redo (calling post handlers, adding notifiers etc.). * * \note Also check #undo_history_exec in bottom if you change notifiers. */ static void ed_undo_step_post(bContext *C, wmWindowManager *wm, const enum eUndoStepDir undo_dir, ReportList *reports) { BLI_assert(ELEM(undo_dir, STEP_UNDO, STEP_REDO)); Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ScrArea *area = CTX_wm_area(C); /* Set special modes for grease pencil */ if (area != NULL && (area->spacetype == SPACE_VIEW3D)) { Object *obact = CTX_data_active_object(C); if (obact && (obact->type == OB_GPENCIL)) { /* set cursor */ if (ELEM(obact->mode, OB_MODE_PAINT_GPENCIL, OB_MODE_SCULPT_GPENCIL, OB_MODE_WEIGHT_GPENCIL, OB_MODE_VERTEX_GPENCIL)) { ED_gpencil_toggle_brush_cursor(C, true, NULL); } else { ED_gpencil_toggle_brush_cursor(C, false, NULL); } /* set workspace mode */ Base *basact = CTX_data_active_base(C); ED_object_base_activate(C, basact); } } /* App-Handlers (post). */ { wm->op_undo_depth++; BKE_callback_exec_id( bmain, &scene->id, (undo_dir == STEP_UNDO) ? BKE_CB_EVT_UNDO_POST : BKE_CB_EVT_REDO_POST); wm->op_undo_depth--; } if (G.debug & G_DEBUG_IO) { if (bmain->lock != NULL) { BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* undo step"); BLO_main_validate_libraries(bmain, reports); } } WM_event_add_notifier(C, NC_WINDOW, NULL); WM_event_add_notifier(C, NC_WM | ND_UNDO, NULL); WM_toolsystem_refresh_active(C); WM_toolsystem_refresh_screen_all(bmain); ED_assetlist_storage_tag_main_data_dirty(); if (CLOG_CHECK(&LOG, 1)) { BKE_undosys_print(wm->undo_stack); } } /** * Undo or redo one step from current active one. * May undo or redo several steps at once only if the target step is a 'skipped' one. * The target step will be the one immediately before or after the active one. */ static int ed_undo_step_direction(bContext *C, enum eUndoStepDir step, ReportList *reports) { BLI_assert(ELEM(step, STEP_UNDO, STEP_REDO)); CLOG_INFO(&LOG, 1, "direction=%s", (step == STEP_UNDO) ? "STEP_UNDO" : "STEP_REDO"); /* TODO(campbell): undo_system: use undo system */ /* grease pencil can be can be used in plenty of spaces, so check it first */ /* FIXME: This gpencil undo effectively only supports the one step undo/redo, undo based on name * or index is fully not implemented. * FIXME: However, it seems to never be used in current code (`ED_gpencil_session_active` seems * to always return false). */ if (ED_gpencil_session_active()) { return ED_undo_gpencil_step(C, step); } wmWindowManager *wm = CTX_wm_manager(C); ed_undo_step_pre(C, wm, step, reports); if (step == STEP_UNDO) { BKE_undosys_step_undo(wm->undo_stack, C); } else { BKE_undosys_step_redo(wm->undo_stack, C); } ed_undo_step_post(C, wm, step, reports); return OPERATOR_FINISHED; } /** * Undo the step matching given name. * May undo several steps at once. * The target step will be the one immediately before given named one. */ static int ed_undo_step_by_name(bContext *C, const char *undo_name, ReportList *reports) { BLI_assert(undo_name != NULL); /* FIXME: See comments in `ed_undo_step_direction`. */ if (ED_gpencil_session_active()) { BLI_assert_msg(0, "Not implemented currently."); } wmWindowManager *wm = CTX_wm_manager(C); UndoStep *undo_step_from_name = BKE_undosys_step_find_by_name(wm->undo_stack, undo_name); if (undo_step_from_name == NULL) { CLOG_ERROR(&LOG, "Step name='%s' not found in current undo stack", undo_name); return OPERATOR_CANCELLED; } UndoStep *undo_step_target = undo_step_from_name->prev; if (undo_step_target == NULL) { CLOG_ERROR(&LOG, "Step name='%s' cannot be undone", undo_name); return OPERATOR_CANCELLED; } const int undo_dir_i = BKE_undosys_step_calc_direction(wm->undo_stack, undo_step_target, NULL); BLI_assert(ELEM(undo_dir_i, -1, 1)); const enum eUndoStepDir undo_dir = (undo_dir_i == -1) ? STEP_UNDO : STEP_REDO; CLOG_INFO(&LOG, 1, "name='%s', found direction=%s", undo_name, (undo_dir == STEP_UNDO) ? "STEP_UNDO" : "STEP_REDO"); ed_undo_step_pre(C, wm, undo_dir, reports); BKE_undosys_step_load_data_ex(wm->undo_stack, C, undo_step_target, NULL, true); ed_undo_step_post(C, wm, undo_dir, reports); return OPERATOR_FINISHED; } /** * Load the step matching given index in the stack. * May undo or redo several steps at once. * The target step will be the one indicated by the given index. */ static int ed_undo_step_by_index(bContext *C, const int undo_index, ReportList *reports) { BLI_assert(undo_index >= 0); /* FIXME: See comments in `ed_undo_step_direction`. */ if (ED_gpencil_session_active()) { BLI_assert_msg(0, "Not implemented currently."); } wmWindowManager *wm = CTX_wm_manager(C); const int active_step_index = BLI_findindex(&wm->undo_stack->steps, wm->undo_stack->step_active); if (undo_index == active_step_index) { return OPERATOR_CANCELLED; } const enum eUndoStepDir undo_dir = (undo_index < active_step_index) ? STEP_UNDO : STEP_REDO; CLOG_INFO(&LOG, 1, "index='%d', found direction=%s", undo_index, (undo_dir == STEP_UNDO) ? "STEP_UNDO" : "STEP_REDO"); ed_undo_step_pre(C, wm, undo_dir, reports); BKE_undosys_step_load_from_index(wm->undo_stack, C, undo_index); ed_undo_step_post(C, wm, undo_dir, reports); return OPERATOR_FINISHED; } void ED_undo_grouped_push(bContext *C, const char *str) { /* do nothing if previous undo task is the same as this one (or from the same undo group) */ wmWindowManager *wm = CTX_wm_manager(C); const UndoStep *us = wm->undo_stack->step_active; if (us && STREQ(str, us->name)) { BKE_undosys_stack_clear_active(wm->undo_stack); } /* push as usual */ ED_undo_push(C, str); } void ED_undo_pop(bContext *C) { ed_undo_step_direction(C, STEP_UNDO, NULL); } void ED_undo_redo(bContext *C) { ed_undo_step_direction(C, STEP_REDO, NULL); } void ED_undo_push_op(bContext *C, wmOperator *op) { /* in future, get undo string info? */ ED_undo_push(C, op->type->name); } void ED_undo_grouped_push_op(bContext *C, wmOperator *op) { if (op->type->undo_group[0] != '\0') { ED_undo_grouped_push(C, op->type->undo_group); } else { ED_undo_grouped_push(C, op->type->name); } } void ED_undo_pop_op(bContext *C, wmOperator *op) { /* search back a couple of undo's, in case something else added pushes */ ed_undo_step_by_name(C, op->type->name, op->reports); } bool ED_undo_is_valid(const bContext *C, const char *undoname) { wmWindowManager *wm = CTX_wm_manager(C); return BKE_undosys_stack_has_undo(wm->undo_stack, undoname); } bool ED_undo_is_memfile_compatible(const bContext *C) { /* Some modes don't co-exist with memfile undo, disable their use: T60593 * (this matches 2.7x behavior). */ ViewLayer *view_layer = CTX_data_view_layer(C); if (view_layer != NULL) { Object *obact = OBACT(view_layer); if (obact != NULL) { if (obact->mode & OB_MODE_EDIT) { return false; } } } return true; } bool ED_undo_is_legacy_compatible_for_property(struct bContext *C, ID *id) { ViewLayer *view_layer = CTX_data_view_layer(C); if (view_layer != NULL) { Object *obact = OBACT(view_layer); if (obact != NULL) { if (obact->mode & OB_MODE_ALL_PAINT) { /* Don't store property changes when painting * (only do undo pushes on brush strokes which each paint operator handles on its own). */ CLOG_INFO(&LOG, 1, "skipping undo for paint-mode"); return false; } if (obact->mode & OB_MODE_EDIT) { if ((id == NULL) || (obact->data == NULL) || (GS(id->name) != GS(((ID *)obact->data)->name))) { /* No undo push on id type mismatch in edit-mode. */ CLOG_INFO(&LOG, 1, "skipping undo for edit-mode"); return false; } } } } return true; } UndoStack *ED_undo_stack_get(void) { wmWindowManager *wm = G_MAIN->wm.first; return wm->undo_stack; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Undo, Undo Push & Redo Operators * \{ */ /** * Refresh to run after user activated undo/redo actions. */ static void ed_undo_refresh_for_op(bContext *C) { /* The "last operator" should disappear, later we can tie this with undo stack nicer. */ WM_operator_stack_clear(CTX_wm_manager(C)); /* Keep button under the cursor active. */ WM_event_add_mousemove(CTX_wm_window(C)); ED_outliner_select_sync_from_all_tag(C); } static int ed_undo_exec(bContext *C, wmOperator *op) { /* "last operator" should disappear, later we can tie this with undo stack nicer */ WM_operator_stack_clear(CTX_wm_manager(C)); int ret = ed_undo_step_direction(C, STEP_UNDO, op->reports); if (ret & OPERATOR_FINISHED) { ed_undo_refresh_for_op(C); } return ret; } static int ed_undo_push_exec(bContext *C, wmOperator *op) { if (G.background) { /* Exception for background mode, see: T60934. * NOTE: since the undo stack isn't initialized on startup, background mode behavior * won't match regular usage, this is just for scripts to do explicit undo pushes. */ wmWindowManager *wm = CTX_wm_manager(C); if (wm->undo_stack == NULL) { wm->undo_stack = BKE_undosys_stack_create(); } } char str[BKE_UNDO_STR_MAX]; RNA_string_get(op->ptr, "message", str); ED_undo_push(C, str); return OPERATOR_FINISHED; } static int ed_redo_exec(bContext *C, wmOperator *op) { int ret = ed_undo_step_direction(C, STEP_REDO, op->reports); if (ret & OPERATOR_FINISHED) { ed_undo_refresh_for_op(C); } return ret; } static int ed_undo_redo_exec(bContext *C, wmOperator *UNUSED(op)) { wmOperator *last_op = WM_operator_last_redo(C); int ret = ED_undo_operator_repeat(C, last_op); ret = ret ? OPERATOR_FINISHED : OPERATOR_CANCELLED; if (ret & OPERATOR_FINISHED) { /* Keep button under the cursor active. */ WM_event_add_mousemove(CTX_wm_window(C)); } return ret; } /* Disable in background mode, we could support if it's useful, T60934. */ static bool ed_undo_is_init_poll(bContext *C) { wmWindowManager *wm = CTX_wm_manager(C); if (wm->undo_stack == NULL) { /* This message is intended for Python developers, * it will be part of the exception when attempting to call undo in background mode. */ CTX_wm_operator_poll_msg_set( C, "Undo disabled at startup in background-mode " "(call `ed.undo_push()` to explicitly initialize the undo-system)"); return false; } return true; } static bool ed_undo_is_init_and_screenactive_poll(bContext *C) { if (ed_undo_is_init_poll(C) == false) { return false; } return ED_operator_screenactive(C); } static bool ed_undo_redo_poll(bContext *C) { wmOperator *last_op = WM_operator_last_redo(C); return (last_op && ed_undo_is_init_and_screenactive_poll(C) && WM_operator_check_ui_enabled(C, last_op->type->name)); } static bool ed_undo_poll(bContext *C) { if (!ed_undo_is_init_and_screenactive_poll(C)) { return false; } UndoStack *undo_stack = CTX_wm_manager(C)->undo_stack; return (undo_stack->step_active != NULL) && (undo_stack->step_active->prev != NULL); } void ED_OT_undo(wmOperatorType *ot) { /* identifiers */ ot->name = "Undo"; ot->description = "Undo previous action"; ot->idname = "ED_OT_undo"; /* api callbacks */ ot->exec = ed_undo_exec; ot->poll = ed_undo_poll; } void ED_OT_undo_push(wmOperatorType *ot) { /* identifiers */ ot->name = "Undo Push"; ot->description = "Add an undo state (internal use only)"; ot->idname = "ED_OT_undo_push"; /* api callbacks */ ot->exec = ed_undo_push_exec; /* Unlike others undo operators this initializes undo stack. */ ot->poll = ED_operator_screenactive; ot->flag = OPTYPE_INTERNAL; RNA_def_string(ot->srna, "message", "Add an undo step *function may be moved*", BKE_UNDO_STR_MAX, "Undo Message", ""); } static bool ed_redo_poll(bContext *C) { if (!ed_undo_is_init_and_screenactive_poll(C)) { return false; } UndoStack *undo_stack = CTX_wm_manager(C)->undo_stack; return (undo_stack->step_active != NULL) && (undo_stack->step_active->next != NULL); } void ED_OT_redo(wmOperatorType *ot) { /* identifiers */ ot->name = "Redo"; ot->description = "Redo previous action"; ot->idname = "ED_OT_redo"; /* api callbacks */ ot->exec = ed_redo_exec; ot->poll = ed_redo_poll; } void ED_OT_undo_redo(wmOperatorType *ot) { /* identifiers */ ot->name = "Undo and Redo"; ot->description = "Undo and redo previous action"; ot->idname = "ED_OT_undo_redo"; /* api callbacks */ ot->exec = ed_undo_redo_exec; ot->poll = ed_undo_redo_poll; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Operator Repeat * \{ */ int ED_undo_operator_repeat(bContext *C, wmOperator *op) { int ret = 0; if (op) { CLOG_INFO(&LOG, 1, "idname='%s'", op->type->idname); wmWindowManager *wm = CTX_wm_manager(C); struct Scene *scene = CTX_data_scene(C); /* keep in sync with logic in view3d_panel_operator_redo() */ ARegion *region_orig = CTX_wm_region(C); ARegion *region_win = BKE_area_find_region_active_win(CTX_wm_area(C)); if (region_win) { CTX_wm_region_set(C, region_win); } if (WM_operator_repeat_check(C, op) && WM_operator_poll(C, op->type) && /* NOTE: undo/redo can't run if there are jobs active, * check for screen jobs only so jobs like material/texture/world preview * (which copy their data), won't stop redo, see T29579], * * NOTE: WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this. */ (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0)) { int retval; if (G.debug & G_DEBUG) { printf("redo_cb: operator redo %s\n", op->type->name); } WM_operator_free_all_after(wm, op); ED_undo_pop_op(C, op); if (op->type->check) { if (op->type->check(C, op)) { /* check for popup and re-layout buttons */ ARegion *region_menu = CTX_wm_menu(C); if (region_menu) { ED_region_tag_refresh_ui(region_menu); } } } retval = WM_operator_repeat(C, op); if ((retval & OPERATOR_FINISHED) == 0) { if (G.debug & G_DEBUG) { printf("redo_cb: operator redo failed: %s, return %d\n", op->type->name, retval); } ED_undo_redo(C); } else { ret = 1; } } else { if (G.debug & G_DEBUG) { printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name); } } /* set region back */ CTX_wm_region_set(C, region_orig); } else { CLOG_WARN(&LOG, "called with NULL 'op'"); } return ret; } void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused)) { ED_undo_operator_repeat(C, (wmOperator *)arg_op); } void ED_undo_operator_repeat_cb_evt(bContext *C, void *arg_op, int UNUSED(arg_unused)) { ED_undo_operator_repeat(C, (wmOperator *)arg_op); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Undo History Operator * * See `TOPBAR_MT_undo_history` which is used to access this operator. * \{ */ /* NOTE: also check #ed_undo_step() in top if you change notifiers. */ static int undo_history_exec(bContext *C, wmOperator *op) { PropertyRNA *prop = RNA_struct_find_property(op->ptr, "item"); if (RNA_property_is_set(op->ptr, prop)) { const int item = RNA_property_int_get(op->ptr, prop); const int ret = ed_undo_step_by_index(C, item, op->reports); if (ret & OPERATOR_FINISHED) { ed_undo_refresh_for_op(C); WM_event_add_notifier(C, NC_WINDOW, NULL); return OPERATOR_FINISHED; } } return OPERATOR_CANCELLED; } static int undo_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { PropertyRNA *prop = RNA_struct_find_property(op->ptr, "item"); if (RNA_property_is_set(op->ptr, prop)) { return undo_history_exec(C, op); } WM_menu_name_call(C, "TOPBAR_MT_undo_history", WM_OP_INVOKE_DEFAULT); return OPERATOR_FINISHED; } void ED_OT_undo_history(wmOperatorType *ot) { /* identifiers */ ot->name = "Undo History"; ot->description = "Redo specific action in history"; ot->idname = "ED_OT_undo_history"; /* api callbacks */ ot->invoke = undo_history_invoke; ot->exec = undo_history_exec; ot->poll = ed_undo_is_init_and_screenactive_poll; RNA_def_int(ot->srna, "item", 0, 0, INT_MAX, "Item", "", 0, INT_MAX); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Undo Helper Functions * \{ */ void ED_undo_object_set_active_or_warn( Scene *scene, ViewLayer *view_layer, Object *ob, const char *info, CLG_LogRef *log) { Object *ob_prev = OBACT(view_layer); if (ob_prev != ob) { Base *base = BKE_view_layer_base_find(view_layer, ob); if (base != NULL) { view_layer->basact = base; ED_object_base_active_refresh(G_MAIN, scene, view_layer); } else { /* Should never fail, may not crash but can give odd behavior. */ CLOG_WARN(log, "'%s' failed to restore active object: '%s'", info, ob->id.name + 2); } } } void ED_undo_object_editmode_restore_helper(struct bContext *C, Object **object_array, uint object_array_len, uint object_array_stride) { Main *bmain = CTX_data_main(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint bases_len = 0; /* Don't request unique data because we want to de-select objects when exiting edit-mode * for that to be done on all objects we can't skip ones that share data. */ Base **bases = ED_undo_editmode_bases_from_view_layer(view_layer, &bases_len); for (uint i = 0; i < bases_len; i++) { ((ID *)bases[i]->object->data)->tag |= LIB_TAG_DOIT; } Scene *scene = CTX_data_scene(C); Object **ob_p = object_array; for (uint i = 0; i < object_array_len; i++, ob_p = POINTER_OFFSET(ob_p, object_array_stride)) { Object *obedit = *ob_p; ED_object_editmode_enter_ex(bmain, scene, obedit, EM_NO_CONTEXT); ((ID *)obedit->data)->tag &= ~LIB_TAG_DOIT; } for (uint i = 0; i < bases_len; i++) { ID *id = bases[i]->object->data; if (id->tag & LIB_TAG_DOIT) { ED_object_editmode_exit_ex(bmain, scene, bases[i]->object, EM_FREEDATA); /* Ideally we would know the selection state it was before entering edit-mode, * for now follow the convention of having them unselected when exiting the mode. */ ED_object_base_select(bases[i], BA_DESELECT); } } MEM_freeN(bases); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Undo View Layer Helper Functions * * Needed because view layer functions such as * #BKE_view_layer_array_from_objects_in_edit_mode_unique_data also check visibility, * which is not reliable when it comes to object undo operations, * since hidden objects can be operated on in the properties editor, * and local collections may be used. * \{ */ static int undo_editmode_objects_from_view_layer_prepare(ViewLayer *view_layer, Object *obact) { const short object_type = obact->type; LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; id->tag &= ~LIB_TAG_DOIT; } } int len = 0; LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; if ((id->tag & LIB_TAG_DOIT) == 0) { len += 1; id->tag |= LIB_TAG_DOIT; } } } return len; } Object **ED_undo_editmode_objects_from_view_layer(ViewLayer *view_layer, uint *r_len) { Base *baseact = BASACT(view_layer); if ((baseact == NULL) || (baseact->object->mode & OB_MODE_EDIT) == 0) { return MEM_mallocN(0, __func__); } const int len = undo_editmode_objects_from_view_layer_prepare(view_layer, baseact->object); const short object_type = baseact->object->type; int i = 0; Object **objects = MEM_malloc_arrayN(len, sizeof(*objects), __func__); /* Base iteration, starting with the active-base to ensure it's the first item in the array. * Looping over the active-base twice is OK as the tag check prevents it being handled twice. */ for (Base *base = baseact, *base_next = FIRSTBASE(view_layer); base; base = base_next, base_next = base_next ? base_next->next : NULL) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; if (id->tag & LIB_TAG_DOIT) { objects[i++] = ob; id->tag &= ~LIB_TAG_DOIT; } } } BLI_assert(i == len); BLI_assert(objects[0] == baseact->object); *r_len = len; return objects; } Base **ED_undo_editmode_bases_from_view_layer(ViewLayer *view_layer, uint *r_len) { Base *baseact = BASACT(view_layer); if ((baseact == NULL) || (baseact->object->mode & OB_MODE_EDIT) == 0) { return MEM_mallocN(0, __func__); } const int len = undo_editmode_objects_from_view_layer_prepare(view_layer, baseact->object); const short object_type = baseact->object->type; int i = 0; Base **base_array = MEM_malloc_arrayN(len, sizeof(*base_array), __func__); /* Base iteration, starting with the active-base to ensure it's the first item in the array. * Looping over the active-base twice is OK as the tag check prevents it being handled twice. */ for (Base *base = BASACT(view_layer), *base_next = FIRSTBASE(view_layer); base; base = base_next, base_next = base_next ? base_next->next : NULL) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; if (id->tag & LIB_TAG_DOIT) { base_array[i++] = base; id->tag &= ~LIB_TAG_DOIT; } } } BLI_assert(i == len); BLI_assert(base_array[0] == baseact); *r_len = len; return base_array; } /** \} */