/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "MEM_guardedalloc.h" #include "DNA_curve_types.h" #include "DNA_mesh_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_userdef_types.h" #include "BLI_blenlib.h" #include "BLI_editVert.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_main.h" #include "ED_armature.h" #include "ED_mesh.h" #include "ED_sculpt.h" #include "ED_util.h" #include "UI_interface.h" /* ********* general editor util funcs, not BKE stuff please! ********* */ /* frees all editmode stuff */ void ED_editors_exit(bContext *C) { Scene *sce; /* frees all editmode undos */ undo_editmode_clear(); ED_undo_paint_free(); for(sce=G.main->scene.first; sce; sce= sce->id.next) { if(sce->obedit) { Object *ob= sce->obedit; /* global in meshtools... */ mesh_octree_table(ob, NULL, NULL, 'e'); if(ob) { if(ob->type==OB_MESH) { Mesh *me= ob->data; if(me->edit_mesh) { free_editMesh(me->edit_mesh); MEM_freeN(me->edit_mesh); me->edit_mesh= NULL; } } else if(ob->type==OB_ARMATURE) { ED_armature_edit_free(ob); } else if(ob->type==OB_FONT) { // free_editText(); } // else if(ob->type==OB_MBALL) // BLI_freelistN(&editelems); // free_editLatt(); // free_posebuf(); // XXX this is still a global... } } else if(sce->basact && sce->basact->object) { Object *ob= sce->basact->object; /* if weight-painting is on, free mesh octree data */ if(ob->mode & OB_MODE_WEIGHT_PAINT) mesh_octree_table(ob, NULL, NULL, 'e'); } } } /* ***** XXX: functions are using old blender names, cleanup later ***** */ /* now only used in 2d spaces, like time, ipo, nla, sima... */ /* XXX shift/ctrl not configurable */ void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert) { /* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */ if(invert) ctrl= !ctrl; if(ctrl && shift) { if(fac3!= 0.0) *val= fac3*floor(*val/fac3 +.5); } else if(ctrl) { if(fac2!= 0.0) *val= fac2*floor(*val/fac2 +.5); } else { if(fac1!= 0.0) *val= fac1*floor(*val/fac1 +.5); } } int GetButStringLength(char *str) { int rt; rt= UI_GetStringWidth(str); return rt + 15; }