/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. */ /** \file * \ingroup edutil */ #include #include #include #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_path_util.h" #include "BLI_string.h" #include "BLT_translation.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_multires.h" #include "BKE_object.h" #include "BKE_packedFile.h" #include "BKE_paint.h" #include "BKE_screen.h" #include "BKE_undo_system.h" #include "DEG_depsgraph.h" #include "ED_armature.h" #include "ED_image.h" #include "ED_mesh.h" #include "ED_object.h" #include "ED_paint.h" #include "ED_space_api.h" #include "ED_util.h" #include "GPU_immediate.h" #include "UI_interface.h" #include "UI_resources.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" /* ********* general editor util funcs, not BKE stuff please! ********* */ void ED_editors_init_for_undo(Main *bmain) { wmWindowManager *wm = bmain->wm.first; LISTBASE_FOREACH (wmWindow *, win, &wm->windows) { ViewLayer *view_layer = WM_window_get_active_view_layer(win); Base *base = BASACT(view_layer); if (base != NULL) { Object *ob = base->object; if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = WM_window_get_active_scene(win); BKE_texpaint_slots_refresh_object(scene, ob); ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); } } } } void ED_editors_init(bContext *C) { struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C); Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); wmWindowManager *wm = CTX_wm_manager(C); /* This is called during initialization, so we don't want to store any reports */ ReportList *reports = CTX_wm_reports(C); int reports_flag_prev = reports->flag & ~RPT_STORE; SWAP(int, reports->flag, reports_flag_prev); /* Don't do undo pushes when calling an operator. */ wm->op_undo_depth++; /* toggle on modes for objects that were saved with these enabled. for * e.g. linked objects we have to ensure that they are actually the * active object in this scene. */ Object *obact = CTX_data_active_object(C); for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { int mode = ob->mode; if (mode == OB_MODE_OBJECT) { continue; } if (BKE_object_has_mode_data(ob, mode)) { continue; } if (ob->type == OB_GPENCIL) { /* For multi-edit mode we may already have mode data (grease pencil does not need it). * However we may have a non-active object stuck in a grease-pencil edit mode. */ if (ob != obact) { ob->mode = OB_MODE_OBJECT; DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); } continue; } ID *ob_data = ob->data; ob->mode = OB_MODE_OBJECT; DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE); if (obact && (ob->type == obact->type) && !ID_IS_LINKED(ob) && !(ob_data && ID_IS_LINKED(ob_data))) { if (mode == OB_MODE_EDIT) { ED_object_editmode_enter_ex(bmain, scene, ob, 0); } else if (mode == OB_MODE_POSE) { ED_object_posemode_enter_ex(bmain, ob); } else if (mode & OB_MODE_ALL_SCULPT) { if (obact == ob) { if (mode == OB_MODE_SCULPT) { ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports); } else if (mode == OB_MODE_VERTEX_PAINT) { ED_object_vpaintmode_enter_ex(bmain, depsgraph, scene, ob); } else if (mode == OB_MODE_WEIGHT_PAINT) { ED_object_wpaintmode_enter_ex(bmain, depsgraph, scene, ob); } else { BLI_assert_unreachable(); } } else { /* Create data for non-active objects which need it for * mode-switching but don't yet support multi-editing. */ if (mode & OB_MODE_ALL_SCULPT) { ob->mode = mode; BKE_object_sculpt_data_create(ob); } } } else { /* TODO(campbell): avoid operator calls. */ if (obact == ob) { ED_object_mode_set(C, mode); } } } } /* image editor paint mode */ if (scene) { ED_space_image_paint_update(bmain, wm, scene); } SWAP(int, reports->flag, reports_flag_prev); wm->op_undo_depth--; } /* frees all editmode stuff */ void ED_editors_exit(Main *bmain, bool do_undo_system) { if (!bmain) { return; } /* Frees all edit-mode undo-steps. */ if (do_undo_system && G_MAIN->wm.first) { wmWindowManager *wm = G_MAIN->wm.first; /* normally we don't check for NULL undo stack, * do here since it may run in different context. */ if (wm->undo_stack) { BKE_undosys_stack_destroy(wm->undo_stack); wm->undo_stack = NULL; } } /* On undo, tag for update so the depsgraph doesn't use stale edit-mode data, * this is possible when mixing edit-mode and memory-file undo. * * By convention, objects are not left in edit-mode - so this isn't often problem in practice, * since exiting edit-mode will tag the objects too. * * However there is no guarantee the active object _never_ changes while in edit-mode. * Python for example can do this, some callers to #ED_object_base_activate * don't handle modes either (doing so isn't always practical). * * To reproduce the problem where stale data is used, see: T84920. */ for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) { if (ED_object_editmode_free_ex(bmain, ob)) { if (do_undo_system == false) { DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY); } } } /* global in meshtools... */ ED_mesh_mirror_spatial_table_end(NULL); ED_mesh_mirror_topo_table_end(NULL); } bool ED_editors_flush_edits_for_object_ex(Main *bmain, Object *ob, bool for_render, bool check_needs_flush) { bool has_edited = false; if (ob->mode & OB_MODE_SCULPT) { /* Don't allow flushing while in the middle of a stroke (frees data in use). * Auto-save prevents this from happening but scripts * may cause a flush on saving: T53986. */ if (ob->sculpt != NULL && ob->sculpt->cache == NULL) { char *needs_flush_ptr = &ob->sculpt->needs_flush_to_id; if (check_needs_flush && (*needs_flush_ptr == 0)) { return false; } *needs_flush_ptr = 0; /* flush multires changes (for sculpt) */ multires_flush_sculpt_updates(ob); has_edited = true; if (for_render) { /* flush changes from dynamic topology sculpt */ BKE_sculptsession_bm_to_me_for_render(ob); } else { /* Set reorder=false so that saving the file doesn't reorder * the BMesh's elements */ BKE_sculptsession_bm_to_me(ob, false); } } } else if (ob->mode & OB_MODE_EDIT) { char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(ob->data); if (needs_flush_ptr != NULL) { if (check_needs_flush && (*needs_flush_ptr == 0)) { return false; } *needs_flush_ptr = 0; } /* get editmode results */ has_edited = true; ED_object_editmode_load(bmain, ob); } return has_edited; } bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob) { return ED_editors_flush_edits_for_object_ex(bmain, ob, false, false); } /* flush any temp data from object editing to DNA before writing files, * rendering, copying, etc. */ bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush) { bool has_edited = false; Object *ob; /* loop through all data to find edit mode or object mode, because during * exiting we might not have a context for edit object and multiple sculpt * objects can exist at the same time */ for (ob = bmain->objects.first; ob; ob = ob->id.next) { has_edited |= ED_editors_flush_edits_for_object_ex(bmain, ob, for_render, check_needs_flush); } bmain->is_memfile_undo_flush_needed = false; return has_edited; } bool ED_editors_flush_edits(Main *bmain) { return ED_editors_flush_edits_ex(bmain, false, false); } /* ***** XXX: functions are using old blender names, cleanup later ***** */ /* now only used in 2d spaces, like time, ipo, nla, sima... */ /* XXX shift/ctrl not configurable */ void apply_keyb_grid( int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert) { /* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */ if (invert) { ctrl = !ctrl; } if (ctrl && shift) { if (fac3 != 0.0f) { *val = fac3 * floorf(*val / fac3 + 0.5f); } } else if (ctrl) { if (fac2 != 0.0f) { *val = fac2 * floorf(*val / fac2 + 0.5f); } } else { if (fac1 != 0.0f) { *val = fac1 * floorf(*val / fac1 + 0.5f); } } } void unpack_menu(bContext *C, const char *opname, const char *id_name, const char *abs_name, const char *folder, struct PackedFile *pf) { Main *bmain = CTX_data_main(C); PointerRNA props_ptr; uiPopupMenu *pup; uiLayout *layout; char line[FILE_MAX + 100]; wmOperatorType *ot = WM_operatortype_find(opname, 1); pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE); layout = UI_popup_menu_layout(pup); uiItemFullO_ptr( layout, ot, IFACE_("Remove Pack"), ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_REMOVE); RNA_string_set(&props_ptr, "id", id_name); if (G.relbase_valid) { char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX]; BLI_split_file_part(abs_name, fi, sizeof(fi)); BLI_snprintf(local_name, sizeof(local_name), "//%s/%s", folder, fi); if (!STREQ(abs_name, local_name)) { switch (BKE_packedfile_compare_to_file(BKE_main_blendfile_path(bmain), local_name, pf)) { case PF_CMP_NOFILE: BLI_snprintf(line, sizeof(line), TIP_("Create %s"), local_name); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_EQUAL: BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_DIFFERS: BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), local_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL); RNA_string_set(&props_ptr, "id", id_name); break; } } } switch (BKE_packedfile_compare_to_file(BKE_main_blendfile_path(bmain), abs_name, pf)) { case PF_CMP_NOFILE: BLI_snprintf(line, sizeof(line), TIP_("Create %s"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_EQUAL: BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; case PF_CMP_DIFFERS: BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), abs_name); // uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL); uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr); RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL); RNA_string_set(&props_ptr, "id", id_name); break; } UI_popup_menu_end(C, pup); } /** * Use to free ID references within runtime data (stored outside of DNA) * * \param new_id: may be NULL to unlink \a old_id. */ void ED_spacedata_id_remap(struct ScrArea *area, struct SpaceLink *sl, ID *old_id, ID *new_id) { SpaceType *st = BKE_spacetype_from_id(sl->spacetype); if (st && st->id_remap) { st->id_remap(area, sl, old_id, new_id); } }