/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __FRS_FREESTYLE_H__ #define __FRS_FREESTYLE_H__ /** \file blender/freestyle/FRS_freestyle.h * \ingroup freestyle */ #ifdef __cplusplus extern "C" { #endif struct Render; struct Material; struct FreestyleConfig; struct FreestyleLineStyle; extern struct Scene *freestyle_scene; extern float freestyle_viewpoint[3]; extern float freestyle_mv[4][4]; extern float freestyle_proj[4][4]; extern int freestyle_viewport[4]; /* Rendering */ void FRS_initialize(void); void FRS_set_context(struct bContext *C); void FRS_read_file(struct bContext *C); int FRS_is_freestyle_enabled(struct SceneRenderLayer *srl); void FRS_init_stroke_renderer(struct Render *re); void FRS_begin_stroke_rendering(struct Render *re); struct Render *FRS_do_stroke_rendering(struct Render *re, struct SceneRenderLayer *srl, int render); void FRS_end_stroke_rendering(struct Render *re); void FRS_free_view_map_cache(void); void FRS_composite_result(struct Render *re, struct SceneRenderLayer *srl, struct Render *freestyle_render); void FRS_exit(void); /* FreestyleConfig.linesets */ void FRS_copy_active_lineset(struct FreestyleConfig *config); void FRS_paste_active_lineset(struct FreestyleConfig *config); void FRS_delete_active_lineset(struct FreestyleConfig *config); void FRS_move_active_lineset_up(struct FreestyleConfig *config); void FRS_move_active_lineset_down(struct FreestyleConfig *config); /* Testing */ struct Material *FRS_create_stroke_material(struct Main *bmain, struct FreestyleLineStyle *linestyle); #ifdef __cplusplus } #endif #endif // __FRS_FREESTYLE_H__