#!/usr/bin/python import sys Import ('env') sources = [] defs = [] incs = '' incs += '../blenkernel ../blenlib ../imbuf ../makesdna ../python ' incs += '../render/extern/include ../render/intern/include ../include ../src' incs += ' #/extern/freestyle/lib3ds' incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_LIB3DS_INC'] incs += ' ' + env['BF_PNG_INC'] ######################################################## # folders sources ######################################################## # system prefix = 'intern/system' system_sources = env.Glob(prefix + '/*.cpp') # image prefix = 'intern/image' image_sources = env.Glob(prefix + '/*.cpp') # geometry prefix = 'intern/geometry' geometry_sources = env.Glob(prefix + '/*.cpp') # scene_graph prefix = 'intern/scene_graph' scene_graph_sources = env.Glob(prefix + '/*.cpp') # winged_edge prefix = 'intern/winged_edge' winged_edge_sources = env.Glob(prefix + '/*.cpp') # view_map prefix = 'intern/view_map' view_map_sources = env.Glob(prefix + '/*.cpp') # stroke prefix = 'intern/stroke' stroke_sources = env.Glob(prefix + '/*.cpp') # rendering prefix = 'intern/rendering' rendering_sources = env.Glob(prefix + '/GL*.cpp') if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'): rendering_sources = env.Glob(prefix + '/extgl.cpp') # app / app_blender prefix = 'intern/app_blender' app_sources = env.Glob(prefix + '/*.cpp') # Python prefix = 'intern/python' python_sources = env.Glob(prefix + '/*.cpp') \ + env.Glob(prefix + '/*/*.cpp') \ + env.Glob(prefix + '/*/*/*.cpp') \ + env.Glob(prefix + '/*/*/*/*.cpp') sources = system_sources + image_sources + geometry_sources + scene_graph_sources \ + winged_edge_sources + view_map_sources + stroke_sources + rendering_sources \ + app_sources + python_sources env.BlenderLib (libname="bf_freestyle", sources=sources, includes=Split(incs), defines=defs, libtype=['blender'], priority = [25] ) ######################################################## # SWIG ######################################################## # swig # # 1] Run the following three commands in the source/blender/freestyle/intern/swig directory. # # 2] Replace /Users/mx/Documents/work/GSoC_2008/bf-blender/branches/build/darwin/lib to the path # of your library directory (used to locate libbf_freestyle.a) # # 3] Replace the python directories to suit your config # export SWIG_LIB=/Users/mx/Documents/work/GSoC_2008/bf-blender/branches/soc-2008-mxcurioni/extern/freestyle/swig/Lib # cd /Users/mx/Documents/work/GSoC_2008/bf-blender/branches/soc-2008-mxcurioni/source/blender/freestyle/intern/swig # /Users/mx/Documents/work/GSoC_2008/bf-blender/branches/build/darwin/bin/swig -c++ -python -o ModuleWrapper.cpp Freestyle.i # mv ./Freestyle.py ../../python/ # g++ -w -I../geometry -I../image -I../scene_graph -I../stroke -I../system -I../view_map -I../winged_edge -I/usr/include/python2.5 -I../../../blenlib -I../../../blenkernel -I../../../imbuf -I../../../makesdna -c ModuleWrapper.cpp -o ModuleWrapper.o ########### Mac OS X ########### # g++ -bundle -flat_namespace -undefined suppress -w -L/usr/lib/python2.5/config -L/Users/mx/Documents/work/GSoC_2008/bf-blender/branches/build/darwin/lib -lpython2.5 -lbf_freestyle -o ../../python/_Freestyle.so ModuleWrapper.o ########### Linux ########### # g++ -shared -w -L/usr/lib/python2.5/config -L/home/joe/bf_blender_freestyle/build/linux2/lib -lpython2.5 -lbf_freestyle -o ../../python/_Freestyle.so ModuleWrapper.o