/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the bounding box of the scene */ #include "HashGrid.h" namespace Freestyle { void HashGrid::clear() { if (!_cells.empty()) { for (GridHashTable::iterator it = _cells.begin(); it != _cells.end(); it++) { Cell *cell = (*it).second; delete cell; } _cells.clear(); } Grid::clear(); } void HashGrid::configure(const Vec3r &orig, const Vec3r &size, uint nb) { Grid::configure(orig, size, nb); } } /* namespace Freestyle */