/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/freestyle/intern/geometry/HashGrid.cpp * \ingroup freestyle * \brief Class to define a cell grid surrounding the bounding box of the scene * \author Stephane Grabli * \date 30/07/2002 */ #include "HashGrid.h" namespace Freestyle { void HashGrid::clear() { if (!_cells.empty()) { for (GridHashTable::iterator it = _cells.begin(); it != _cells.end(); it++) { Cell *cell = (*it).second; delete cell; } _cells.clear(); } Grid::clear(); } void HashGrid::configure(const Vec3r& orig, const Vec3r& size, unsigned nb) { Grid::configure(orig, size, nb); } } /* namespace Freestyle */