/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __HASHGRID_H__ #define __HASHGRID_H__ /** \file \ingroup freestyle * \brief Class to define a cell grid surrounding the bounding box of the scene */ #if 0 # if defined(__GNUC__) && (__GNUC__ >= 3) // hash_map is not part of the C++ standard anymore; // hash_map.h has been kept though for backward compatibility # include # else # include # endif #endif #include #include "Grid.h" namespace Freestyle { /*! Defines a hash table used for searching the Cells */ struct GridHasher { #define _MUL 950706376UL #define _MOD 2147483647UL inline size_t operator() (const Vec3u& p) const { size_t res = ((unsigned long) (p[0] * _MUL)) % _MOD; res = ((res + (unsigned long) (p[1]) * _MUL)) % _MOD; return ((res +(unsigned long) (p[2]) * _MUL)) % _MOD; } #undef _MUL #undef _MOD }; /*! Class to define a regular grid used for ray casting computations */ class HashGrid : public Grid { public: typedef map GridHashTable; HashGrid() : Grid() {} virtual ~HashGrid() { clear(); } /*! clears the grid * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells. */ virtual void clear(); /*! Sets the different parameters of the grid * orig * The grid origin * size * The grid's dimensions * nb * The number of cells of the grid */ virtual void configure(const Vec3r& orig, const Vec3r& size, unsigned nb); /*! returns the cell whose coordinates are pased as argument */ virtual Cell *getCell(const Vec3u& p) { Cell *found_cell = NULL; GridHashTable::const_iterator found = _cells.find(p); if (found != _cells.end()) found_cell = (*found).second; return found_cell; } /*! Fills the case p with the cell iCell */ virtual void fillCell(const Vec3u& p, Cell& cell) { _cells[p] = &cell; } protected: GridHashTable _cells; }; } /* namespace Freestyle */ #endif // __HASHGRID_H__