/* SPDX-License-Identifier: GPL-2.0-or-later * The Original Code is: * OGF/Graphite: Geometry and Graphics Programming Library + Utilities * Copyright 2000 Bruno Levy */ /** \file * \ingroup freestyle */ #include "normal_cycle.h" #include "matrix_util.h" namespace Freestyle::OGF { //_________________________________________________________ void NormalCycle::begin() { M_[0] = M_[1] = M_[2] = M_[3] = M_[4] = M_[5] = 0; } void NormalCycle::end() { double eigen_vectors[9]; MatrixUtil::semi_definite_symmetric_eigen(M_, 3, eigen_vectors, eigen_value_); axis_[0] = Vec3r(eigen_vectors[0], eigen_vectors[1], eigen_vectors[2]); axis_[1] = Vec3r(eigen_vectors[3], eigen_vectors[4], eigen_vectors[5]); axis_[2] = Vec3r(eigen_vectors[6], eigen_vectors[7], eigen_vectors[8]); // Normalize the eigen vectors for (int i = 0; i < 3; i++) { axis_[i].normalize(); } // Sort the eigen vectors i_[0] = 0; i_[1] = 1; i_[2] = 2; double l0 = ::fabs(eigen_value_[0]); double l1 = ::fabs(eigen_value_[1]); double l2 = ::fabs(eigen_value_[2]); if (l1 > l0) { ogf_swap(l0, l1); ogf_swap(i_[0], i_[1]); } if (l2 > l1) { ogf_swap(l1, l2); ogf_swap(i_[1], i_[2]); } if (l1 > l0) { ogf_swap(l0, l1); ogf_swap(i_[0], i_[1]); } } //_________________________________________________________ } // namespace Freestyle::OGF