/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup freestyle */ #pragma once extern "C" { #include } #include "../scene_graph/FrsMaterial.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// extern PyTypeObject FrsMaterial_Type; #define BPy_FrsMaterial_Check(v) \ (PyObject_IsInstance((PyObject *)v, (PyObject *)&FrsMaterial_Type)) /*---------------------------Python BPy_FrsMaterial structure definition----------*/ typedef struct { PyObject_HEAD Freestyle::FrsMaterial *m; } BPy_FrsMaterial; /*---------------------------Python BPy_FrsMaterial visible prototypes-----------*/ int FrsMaterial_Init(PyObject *module); void FrsMaterial_mathutils_register_callback(); /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif