#ifndef FREESTYLE_PYTHON_FRSMATERIAL_H #define FREESTYLE_PYTHON_FRSMATERIAL_H #include #include "../scene_graph/FrsMaterial.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// extern PyTypeObject FrsMaterial_Type; #define BPy_FrsMaterial_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &FrsMaterial_Type) ) /*---------------------------Python BPy_FrsMaterial structure definition----------*/ typedef struct { PyObject_HEAD FrsMaterial *m; int borrowed; /* non-zero if *m is a borrowed object */ } BPy_FrsMaterial; /*---------------------------Python BPy_FrsMaterial visible prototypes-----------*/ int FrsMaterial_Init( PyObject *module ); /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif /* FREESTYLE_PYTHON_FRSMATERIAL_H */