/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file source/blender/freestyle/intern/python/Director.h * \ingroup freestyle */ #ifndef __FREESTYLE_PYTHON_DIRECTOR_H__ #define __FREESTYLE_PYTHON_DIRECTOR_H__ namespace Freestyle { class UnaryPredicate0D; class UnaryPredicate1D; class BinaryPredicate0D; class BinaryPredicate1D; class ChainingIterator; class AdjacencyIterator; class Interface0D; class Interface1D; class Interface0DIterator; class Stroke; class StrokeShader; } using namespace Freestyle; #ifdef __cplusplus extern "C" { #endif #include #ifdef __cplusplus } #endif // BinaryPredicate0D: __call__ int Director_BPy_BinaryPredicate0D___call__(BinaryPredicate0D *bp0D, Interface0D& i1, Interface0D& i2); // BinaryPredicate1D: __call__ int Director_BPy_BinaryPredicate1D___call__(BinaryPredicate1D *bp1D, Interface1D& i1, Interface1D& i2); // UnaryFunction{0D,1D}: __call__ int Director_BPy_UnaryFunction0D___call__(void *uf0D, PyObject *obj, Interface0DIterator& if0D_it); int Director_BPy_UnaryFunction1D___call__(void *uf1D, PyObject *obj, Interface1D& if1D); // UnaryPredicate0D: __call__ int Director_BPy_UnaryPredicate0D___call__(UnaryPredicate0D *up0D, Interface0DIterator& if0D_it); // UnaryPredicate1D: __call__ int Director_BPy_UnaryPredicate1D___call__(UnaryPredicate1D *up1D, Interface1D& if1D); // StrokeShader: shade int Director_BPy_StrokeShader_shade(StrokeShader *ss, Stroke& s); // ChainingIterator: init, traverse int Director_BPy_ChainingIterator_init(ChainingIterator *c_it); int Director_BPy_ChainingIterator_traverse(ChainingIterator *c_it, AdjacencyIterator& a_it); #endif // __FREESTYLE_PYTHON_DIRECTOR_H__