SWIGINTERN PyObject *_wrap_StrokeShader_getName(PyObject *SWIGUNUSEDPARM(self), PyObject *args) { } SWIGINTERN PyObject *_wrap_StrokeShader_shade(PyObject *SWIGUNUSEDPARM(self), PyObject *args) { } SWIGINTERN PyObject *_wrap_disown_StrokeShader(PyObject *SWIGUNUSEDPARM(self), PyObject *args) { }