/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup freestyle */ #include "BPy_BackboneStretcherShader.h" #include "../../stroke/BasicStrokeShaders.h" #ifdef __cplusplus extern "C" { #endif using namespace Freestyle; /////////////////////////////////////////////////////////////////////////////////////////// //------------------------INSTANCE METHODS ---------------------------------- static char BackboneStretcherShader___doc__[] = "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BackboneStretcherShader`\n" "\n" "[Geometry shader]\n" "\n" ".. method:: __init__(amount=2.0)\n" "\n" " Builds a BackboneStretcherShader object.\n" "\n" " :arg amount: The stretching amount value.\n" " :type amount: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Stretches the stroke at its two extremities and following the\n" " respective directions: v(1)v(0) and v(n-1)v(n).\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n"; static int BackboneStretcherShader___init__(BPy_BackboneStretcherShader *self, PyObject *args, PyObject *kwds) { static const char *kwlist[] = {"amount", nullptr}; float f = 2.0; if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) { return -1; } self->py_ss.ss = new StrokeShaders::BackboneStretcherShader(f); return 0; } /*-----------------------BPy_BackboneStretcherShader type definition ----------------------------*/ PyTypeObject BackboneStretcherShader_Type = { PyVarObject_HEAD_INIT(nullptr, 0) /*tp_name*/ "BackboneStretcherShader", /*tp_basicsize*/ sizeof(BPy_BackboneStretcherShader), /*tp_itemsize*/ 0, /*tp_dealloc*/ nullptr, /*tp_vectorcall_offset*/ 0, /*tp_getattr*/ nullptr, /*tp_setattr*/ nullptr, /*tp_as_async*/ nullptr, /*tp_repr*/ nullptr, /*tp_as_number*/ nullptr, /*tp_as_sequence*/ nullptr, /*tp_as_mapping*/ nullptr, /*tp_hash*/ nullptr, /*tp_call*/ nullptr, /*tp_str*/ nullptr, /*tp_getattro*/ nullptr, /*tp_setattro*/ nullptr, /*tp_as_buffer*/ nullptr, /*tp_flags*/ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_doc*/ BackboneStretcherShader___doc__, /*tp_traverse*/ nullptr, /*tp_clear*/ nullptr, /*tp_richcompare*/ nullptr, /*tp_weaklistoffset*/ 0, /*tp_iter*/ nullptr, /*tp_iternext*/ nullptr, /*tp_methods*/ nullptr, /*tp_members*/ nullptr, /*tp_getset*/ nullptr, /*tp_base*/ &StrokeShader_Type, /*tp_dict*/ nullptr, /*tp_descr_get*/ nullptr, /*tp_descr_set*/ nullptr, /*tp_dictoffset*/ 0, /*tp_init*/ (initproc)BackboneStretcherShader___init__, /*tp_alloc*/ nullptr, /*tp_new*/ nullptr, }; /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif