#include "BPy_BezierCurveShader.h" #include "../../stroke/BasicStrokeShaders.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// //------------------------INSTANCE METHODS ---------------------------------- static char BezierCurveShader___doc__[] = "Class hierarchy: :class:`StrokeShader` > :class:`BezierCurveShader`\n" "\n" "[Geometry shader]\n" "\n" ".. method:: __init__(error=4.0)\n" "\n" " Builds a BezierCurveShader object.\n" "\n" " :arg error: The error we're allowing for the approximation. This\n" " error is the max distance allowed between the new curve and the\n" " original geometry.\n" " :type error: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Transforms the stroke backbone geometry so that it corresponds to a\n" " Bezier Curve approximation of the original backbone geometry.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`Stroke`\n"; static int BezierCurveShader___init__(BPy_BezierCurveShader* self, PyObject *args, PyObject *kwds) { static const char *kwlist[] = {"error", NULL}; float f = 4.0; if (!PyArg_ParseTupleAndKeywords(args, kwds, "|f", (char **)kwlist, &f)) return -1; self->py_ss.ss = new StrokeShaders::BezierCurveShader(f); return 0; } /*-----------------------BPy_BezierCurveShader type definition ------------------------------*/ PyTypeObject BezierCurveShader_Type = { PyVarObject_HEAD_INIT(NULL, 0) "BezierCurveShader", /* tp_name */ sizeof(BPy_BezierCurveShader), /* tp_basicsize */ 0, /* tp_itemsize */ 0, /* tp_dealloc */ 0, /* tp_print */ 0, /* tp_getattr */ 0, /* tp_setattr */ 0, /* tp_reserved */ 0, /* tp_repr */ 0, /* tp_as_number */ 0, /* tp_as_sequence */ 0, /* tp_as_mapping */ 0, /* tp_hash */ 0, /* tp_call */ 0, /* tp_str */ 0, /* tp_getattro */ 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ BezierCurveShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ 0, /* tp_weaklistoffset */ 0, /* tp_iter */ 0, /* tp_iternext */ 0, /* tp_methods */ 0, /* tp_members */ 0, /* tp_getset */ &StrokeShader_Type, /* tp_base */ 0, /* tp_dict */ 0, /* tp_descr_get */ 0, /* tp_descr_set */ 0, /* tp_dictoffset */ (initproc)BezierCurveShader___init__, /* tp_init */ 0, /* tp_alloc */ 0, /* tp_new */ }; /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif