#ifndef FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H #define FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H #include "../BPy_StrokeShader.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// #include extern PyTypeObject ConstrainedIncreasingThicknessShader_Type; #define BPy_ConstrainedIncreasingThicknessShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ConstrainedIncreasingThicknessShader_Type) ) /*---------------------------Python BPy_ConstrainedIncreasingThicknessShader structure definition----------*/ typedef struct { BPy_StrokeShader py_ss; } BPy_ConstrainedIncreasingThicknessShader; /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif /* FREESTYLE_PYTHON_CONSTRAINEDINCREASINGTHICKNESSSHADER_H */