#ifndef FREESTYLE_PYTHON_STROKETEXTURESHADER_H #define FREESTYLE_PYTHON_STROKETEXTURESHADER_H #include "../BPy_StrokeShader.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// #include extern PyTypeObject StrokeTextureShader_Type; #define BPy_StrokeTextureShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &StrokeTextureShader_Type) ) /*---------------------------Python BPy_StrokeTextureShader structure definition----------*/ typedef struct { BPy_StrokeShader py_ss; } BPy_StrokeTextureShader; /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif /* FREESTYLE_PYTHON_STROKETEXTURESHADER_H */