#ifndef FREESTYLE_PYTHON_THICKNESSNOISESHADER_H #define FREESTYLE_PYTHON_THICKNESSNOISESHADER_H #include "../BPy_StrokeShader.h" #ifdef __cplusplus extern "C" { #endif /////////////////////////////////////////////////////////////////////////////////////////// #include extern PyTypeObject ThicknessNoiseShader_Type; #define BPy_ThicknessNoiseShader_Check(v) ( PyObject_IsInstance( (PyObject *) v, (PyObject *) &ThicknessNoiseShader_Type) ) /*---------------------------Python BPy_ThicknessNoiseShader structure definition----------*/ typedef struct { BPy_StrokeShader py_ss; } BPy_ThicknessNoiseShader; /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus } #endif #endif /* FREESTYLE_PYTHON_THICKNESSNOISESHADER_H */