/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from * NodeGroup. */ #include "DrawingStyle.h" #include "NodeGroup.h" #include "../system/FreestyleConfig.h" namespace Freestyle { class NodeDrawingStyle : public NodeGroup { public: inline NodeDrawingStyle() : NodeGroup() { } virtual ~NodeDrawingStyle() { } inline const DrawingStyle &drawingStyle() const { return _DrawingStyle; } inline void setDrawingStyle(const DrawingStyle &iDrawingStyle) { _DrawingStyle = iDrawingStyle; } /** Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */ inline void setStyle(const DrawingStyle::STYLE iStyle) { _DrawingStyle.setStyle(iStyle); } /** Sets the line width in the LINES style case */ inline void setLineWidth(const float iLineWidth) { _DrawingStyle.setLineWidth(iLineWidth); } /** Sets the Point size in the POINTS style case */ inline void setPointSize(const float iPointSize) { _DrawingStyle.setPointSize(iPointSize); } /** Enables or disables the lighting. true = enable */ inline void setLightingEnabled(const bool iEnableLighting) { _DrawingStyle.setLightingEnabled(iEnableLighting); } /** Accept the corresponding visitor */ virtual void accept(SceneVisitor &v); /** accessors */ inline DrawingStyle::STYLE style() const { return _DrawingStyle.style(); } inline float lineWidth() const { return _DrawingStyle.lineWidth(); } inline float pointSize() const { return _DrawingStyle.pointSize(); } inline bool lightingEnabled() const { return _DrawingStyle.lightingEnabled(); } private: DrawingStyle _DrawingStyle; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodeDrawingStyle") #endif }; } /* namespace Freestyle */