// // Filename : OrientedLineRep.h // Author(s) : Stephane Grabli // Purpose : Class to display an oriented line representation. // Date of creation : 24/10/2002 // /////////////////////////////////////////////////////////////////////////////// // // Copyright (C) : Please refer to the COPYRIGHT file distributed // with this source distribution. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // /////////////////////////////////////////////////////////////////////////////// #ifndef VIEWEDGEREP_H # define VIEWEDGEREP_H # include "../system/FreestyleConfig.h" # include "LineRep.h" class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep { public: OrientedLineRep() : LineRep() {} /*! Builds a single line from 2 vertices * v1 * first vertex * v2 * second vertex */ inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2) : LineRep(v1,v2) {} /*! Builds a line rep from a vertex chain */ inline OrientedLineRep(const vector& vertices) : LineRep(vertices) {} /*! Builds a line rep from a vertex chain */ inline OrientedLineRep(const list& vertices) : LineRep(vertices) {} virtual ~OrientedLineRep() {} /*! Accept the corresponding visitor */ virtual void accept(SceneVisitor& v); }; #endif // VIEWEDGEREP_H