/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup freestyle * \brief Class to display an oriented line representation. */ #include "LineRep.h" #include "../system/FreestyleConfig.h" namespace Freestyle { class OrientedLineRep : public LineRep { public: OrientedLineRep() : LineRep() { } /*! Builds a single line from 2 vertices * v1 * first vertex * v2 * second vertex */ inline OrientedLineRep(const Vec3r &v1, const Vec3r &v2) : LineRep(v1, v2) { } /*! Builds a line rep from a vertex chain */ inline OrientedLineRep(const vector &vertices) : LineRep(vertices) { } /*! Builds a line rep from a vertex chain */ inline OrientedLineRep(const list &vertices) : LineRep(vertices) { } virtual ~OrientedLineRep() { } /*! Accept the corresponding visitor */ virtual void accept(SceneVisitor &v); }; } /* namespace Freestyle */