/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __FREESTYLE_SCENE_VISITOR_H__ #define __FREESTYLE_SCENE_VISITOR_H__ /** \file blender/freestyle/intern/scene_graph/SceneVisitor.h * \ingroup freestyle * \brief Class to visit (without doing anything) a scene graph structure * \author Emmanuel Turquin * \date 26/04/2003 */ #include "../system/FreestyleConfig.h" #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" #endif namespace Freestyle { #define VISIT_COMPLETE_DEF(type) \ virtual void visit##type(type&) {} \ virtual void visit##type##Before(type&) {} \ virtual void visit##type##After(type&) {} #define VISIT_DECL(type) \ virtual void visit##type(type&); #define VISIT_COMPLETE_DECL(type) \ virtual void visit##type##Before(type&); \ virtual void visit##type(type&); \ virtual void visit##type##After(type&); class Node; class NodeShape; class NodeGroup; class NodeLight; class NodeCamera; class NodeDrawingStyle; class NodeTransform; class Rep; class LineRep; class OrientedLineRep; class TriangleRep; class VertexRep; class IndexedFaceSet; class DrawingStyle; class FrsMaterial; class LIB_SCENE_GRAPH_EXPORT SceneVisitor { public: SceneVisitor() {} virtual ~SceneVisitor() {} virtual void beginScene() {} virtual void endScene() {} // // visitClass methods // ////////////////////////////////////////////// VISIT_COMPLETE_DEF(Node) VISIT_COMPLETE_DEF(NodeShape) VISIT_COMPLETE_DEF(NodeGroup) VISIT_COMPLETE_DEF(NodeLight) VISIT_COMPLETE_DEF(NodeCamera) VISIT_COMPLETE_DEF(NodeDrawingStyle) VISIT_COMPLETE_DEF(NodeTransform) VISIT_COMPLETE_DEF(Rep) VISIT_COMPLETE_DEF(LineRep) VISIT_COMPLETE_DEF(OrientedLineRep) VISIT_COMPLETE_DEF(TriangleRep) VISIT_COMPLETE_DEF(VertexRep) VISIT_COMPLETE_DEF(IndexedFaceSet) VISIT_COMPLETE_DEF(DrawingStyle) VISIT_COMPLETE_DEF(FrsMaterial) #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:SceneVisitor") #endif }; } /* namespace Freestyle */ #endif // __FREESTYLE_SCENE_VISITOR_H__