/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup freestyle * \brief Class to define the representation of a vertex for displaying purpose. */ #include "VertexRep.h" namespace Freestyle { void VertexRep::ComputeBBox() { setBBox(BBox(Vec3r(_coordinates[0], _coordinates[1], _coordinates[2]), Vec3r(_coordinates[0], _coordinates[1], _coordinates[2]))); } } /* namespace Freestyle */