# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # W A R N I N G ! ! ! # # a u t h o r i z e d p e r s o n a l o n l y # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # SCENE_GRAPH_DIR = ../scene_graph SOURCES *= $${SCENE_GRAPH_DIR}/IndexedFaceSet.cpp \ $${SCENE_GRAPH_DIR}/LineRep.cpp \ $${SCENE_GRAPH_DIR}/MaxFileLoader.cpp \ $${SCENE_GRAPH_DIR}/NodeCamera.cpp \ $${SCENE_GRAPH_DIR}/NodeDrawingStyle.cpp \ $${SCENE_GRAPH_DIR}/NodeGroup.cpp \ $${SCENE_GRAPH_DIR}/NodeLight.cpp \ $${SCENE_GRAPH_DIR}/NodeShape.cpp \ $${SCENE_GRAPH_DIR}/NodeTransform.cpp \ $${SCENE_GRAPH_DIR}/OrientedLineRep.cpp \ $${SCENE_GRAPH_DIR}/ScenePrettyPrinter.cpp \ $${SCENE_GRAPH_DIR}/TriangleRep.cpp \ $${SCENE_GRAPH_DIR}/VertexRep.cpp \ $${SCENE_GRAPH_DIR}/Rep.cpp \ $${SCENE_GRAPH_DIR}/SceneVisitor.cpp HEADERS *= $${SCENE_GRAPH_DIR}/DrawingStyle.h \ $${SCENE_GRAPH_DIR}/IndexedFaceSet.h \ $${SCENE_GRAPH_DIR}/LineRep.h \ $${SCENE_GRAPH_DIR}/Material.h \ $${SCENE_GRAPH_DIR}/MaxFileLoader.h \ $${SCENE_GRAPH_DIR}/Node.h \ $${SCENE_GRAPH_DIR}/NodeCamera.h \ $${SCENE_GRAPH_DIR}/NodeDrawingStyle.h \ $${SCENE_GRAPH_DIR}/NodeGroup.h \ $${SCENE_GRAPH_DIR}/NodeLight.h \ $${SCENE_GRAPH_DIR}/NodeShape.h \ $${SCENE_GRAPH_DIR}/NodeTransform.h \ $${SCENE_GRAPH_DIR}/OrientedLineRep.h \ $${SCENE_GRAPH_DIR}/Rep.h \ $${SCENE_GRAPH_DIR}/ScenePrettyPrinter.h \ $${SCENE_GRAPH_DIR}/SceneVisitor.h \ $${SCENE_GRAPH_DIR}/TriangleRep.h \ $${SCENE_GRAPH_DIR}/VertexRep.h