/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class gathering stroke creation algorithms */ #include #include "AdvancedFunctions1D.h" #include "Predicates1D.h" #include "../view_map/Interface1D.h" // // Predicates definitions // /////////////////////////////////////////////////////////// namespace Freestyle { namespace Predicates1D { // DensityLowerThanUP1D /** Returns true if the density evaluated for the * Interface1D is less than a user-defined density value. */ class DensityLowerThanUP1D : public UnaryPredicate1D { public: /** Builds the functor. * \param threshold: * The value of the threshold density. * Any Interface1D having a density lower than this threshold will match. * \param sigma: * The sigma value defining the density evaluation window size used in the DensityF0D functor. */ DensityLowerThanUP1D(double threshold, double sigma = 2) { _threshold = threshold; _sigma = sigma; } /** Returns the string "DensityLowerThanUP1D" */ string getName() const { return "DensityLowerThanUP1D"; } /** The () operator. */ int operator()(Interface1D &inter) { Functions1D::DensityF1D fun(_sigma); if (fun(inter) < 0) { return -1; } result = (fun.result < _threshold); return 0; } private: double _sigma; double _threshold; }; } // end of namespace Predicates1D } /* namespace Freestyle */