// // Copyright (C) : Please refer to the COPYRIGHT file distributed // with this source distribution. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // /////////////////////////////////////////////////////////////////////////////// #include "Chain.h" #include "../view_map/ViewMapIterators.h" #include "../view_map/ViewMapAdvancedIterators.h" void Chain::push_viewedge_back(ViewEdge *iViewEdge, bool orientation) { ViewEdge::vertex_iterator v; ViewEdge::vertex_iterator vend; ViewEdge::vertex_iterator vfirst; Vec3r previous, current; if(true == orientation) { v=iViewEdge->vertices_begin(); vfirst = v; vend=iViewEdge->vertices_end(); } else { v=iViewEdge->vertices_last(); vfirst = v; vend=iViewEdge->vertices_end(); } if(!_Vertices.empty()) { previous = _Vertices.back()->point2d(); if(orientation) ++v; else --v; } else previous = (*v)->point2d(); do{ current = (*v)->point2d(); Curve::push_vertex_back(*v); //_Length += (current-previous).norm(); previous = current; if(orientation) ++v; else --v; }while((v!=vend) && (v!=vfirst)); if(v==vfirst) { //Add last one: current = (*v)->point2d(); Curve::push_vertex_back(*v); //_Length += (current-previous).norm(); } } void Chain::push_viewedge_front(ViewEdge *iViewEdge, bool orientation) { orientation = !orientation; ViewEdge::vertex_iterator v; ViewEdge::vertex_iterator vend; ViewEdge::vertex_iterator vfirst; Vec3r previous, current; if(true == orientation) { v=iViewEdge->vertices_begin(); vfirst = v; vend=iViewEdge->vertices_end(); } else { v=iViewEdge->vertices_last(); vfirst = v; vend=iViewEdge->vertices_end(); } if(!_Vertices.empty()) { previous = _Vertices.front()->point2d(); if(orientation) ++v; else --v; } else previous = (*v)->point2d(); do{ current = (*v)->point2d(); Curve::push_vertex_front((*v)); //_Length += (current-previous).norm(); previous = current; if(orientation) ++v; else --v; }while((v!=vend) && (v!=vfirst)); if(v==vfirst) { //Add last one: current = (*v)->point2d(); Curve::push_vertex_front(*v); //_Length += (current-previous).norm(); } }