/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup freestyle * \brief Class to define the Postscript rendering of a stroke */ #include "PSStrokeRenderer.h" #include "Canvas.h" namespace Freestyle { PSStrokeRenderer::PSStrokeRenderer(const char *iFileName) { if (!iFileName) { iFileName = "freestyle.ps"; } // open the stream: _ofstream.open(iFileName, ios::out); if (!_ofstream.is_open()) { cerr << "couldn't open the output file " << iFileName << endl; } _ofstream << "%!PS-Adobe-2.0 EPSF-2.0" << endl; _ofstream << "%%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl; _ofstream << "%%BoundingBox: " << 0 << " " << 0 << " " << Canvas::getInstance()->width() << " " << Canvas::getInstance()->height() << endl; _ofstream << "%%EndComments" << endl; } void PSStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const { RenderStrokeRepBasic(iStrokeRep); } void PSStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const { vector &strips = iStrokeRep->getStrips(); Strip::vertex_container::iterator v[3]; StrokeVertexRep *svRep[3]; Vec3r color[3]; for (vector::iterator s = strips.begin(), send = strips.end(); s != send; ++s) { Strip::vertex_container &vertices = (*s)->vertices(); v[0] = vertices.begin(); v[1] = v[0]; ++(v[1]); v[2] = v[1]; ++(v[2]); while (v[2] != vertices.end()) { svRep[0] = *(v[0]); svRep[1] = *(v[1]); svRep[2] = *(v[2]); color[0] = svRep[0]->color(); // color[1] = svRep[1]->color(); // color[2] = svRep[2]->color(); _ofstream << "newpath" << endl; _ofstream << (color[0])[0] << " " << (color[0])[1] << " " << (color[0])[2] << " setrgbcolor" << endl; _ofstream << svRep[0]->point2d()[0] << " " << svRep[0]->point2d()[1] << " moveto" << endl; _ofstream << svRep[1]->point2d()[0] << " " << svRep[1]->point2d()[1] << " lineto" << endl; _ofstream << svRep[2]->point2d()[0] << " " << svRep[2]->point2d()[1] << " lineto" << endl; _ofstream << "closepath" << endl; _ofstream << "fill" << endl; ++v[0]; ++v[1]; ++v[2]; } } } } /* namespace Freestyle */