/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __FREESTYLE_Q_INFORMATION_MAP_H__ #define __FREESTYLE_Q_INFORMATION_MAP_H__ /** \file blender/freestyle/intern/stroke/QInformationMap.h * \ingroup freestyle * \brief Class defining an information map using a QImage * \author Stephane Grabli * \date 04/01/2003 */ #include #include "InformationMap.h" namespace Freestyle { class QInformationMap : public InformationMap { private: QImage _map; // the image or a piece of image public: QInformationMap(); QInformationMap(const QImage&); QInformationMap(const QInformationMap&); QInformationMap& operator=(const QInformationMap&); //float getSmoothedPixel(int x, int y, float sigma = 0.2f);1 virtual float getMean(int x, int y); virtual void retrieveMeanAndVariance(int x, int y, float &oMean, float &oVariance); inline const QImage& map() const { return _map; } inline void setMap(const QImage& iMap, float iw, float ih) { _map = iMap.copy(); _w = iw; _h = ih; } protected: virtual float computeGaussian(int x, int y); }; } /* namespace Freestyle */ #endif // __FREESTYLE_Q_INFORMATION_MAP_H__