// // Copyright (C) : Please refer to the COPYRIGHT file distributed // with this source distribution. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // /////////////////////////////////////////////////////////////////////////////// #include "StrokeLayer.h" #include "Stroke.h" #include "Canvas.h" StrokeLayer::~StrokeLayer() { clear(); } void StrokeLayer::Render(const StrokeRenderer *iRenderer ) { for(StrokeLayer::stroke_container::iterator s=_strokes.begin(), send=_strokes.end(); s!=send; ++s){ (*s)->Render(iRenderer); } } void StrokeLayer::RenderBasic(const StrokeRenderer *iRenderer ) { for(StrokeLayer::stroke_container::iterator s=_strokes.begin(), send=_strokes.end(); s!=send; ++s){ (*s)->RenderBasic(iRenderer); } } void StrokeLayer::clear() { for(stroke_container::iterator s=_strokes.begin(), send=_strokes.end(); s!=send; ++s) delete *s; _strokes.clear(); }