// // Copyright (C) : Please refer to the COPYRIGHT file distributed // with this source distribution. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // /////////////////////////////////////////////////////////////////////////////// # include "TextStrokeRenderer.h" # include "Canvas.h" # include "StrokeIterators.h" TextStrokeRenderer::TextStrokeRenderer(const char* iFileName) :StrokeRenderer(){ if(!iFileName) iFileName = "freestyle.txt"; // open the stream: _ofstream.open(iFileName, ios::out); if(!_ofstream.is_open()){ cerr << "couldn't open the output file " << iFileName << endl; } _ofstream << "%!FREESTYLE" << endl; _ofstream << "%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl; // Bounding box _ofstream << 0 << " "<< 0 << " " << Canvas::getInstance()->width() << " " << Canvas::getInstance()->height() << endl; _ofstream << "%u x y z tleft tright r g b ..." << endl; } TextStrokeRenderer::~TextStrokeRenderer(){ Close(); } void TextStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const{ RenderStrokeRepBasic(iStrokeRep); } void TextStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const{ Stroke *stroke = iStrokeRep->getStroke(); if(!stroke){ cerr << "no stroke associated with Rep" << endl; return; } StrokeInternal::StrokeVertexIterator v = stroke->strokeVerticesBegin(); StrokeAttribute att; while(!v.isEnd()){ att = v->attribute(); _ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " " << v->getProjectedZ() << " " \ << att.getThicknessL() << " " << att.getThicknessR() << " " \ << att.getColorR() << " " << att.getColorG() << " " << att.getColorB() << " "; ++v; } _ofstream << endl; } void TextStrokeRenderer::Close(){ if(_ofstream.is_open()) _ofstream.close(); }