# This file should be viewed as a -*- mode: Makefile -*- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # W A R N I N G ! ! ! # # a u t h o r i z e d p e r s o n a l o n l y # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # include(../Config.pri) TEMPLATE = lib TARGET = $${LIB_STROKE} VERSION = $${APPVERSION} TARGET_VERSION_EXT = $${APPVERSION_MAJ}.$${APPVERSION_MID} # # CONFIG # ####################################### CONFIG *= dll # # DEFINES # ####################################### win32:DEFINES *= MAKE_LIB_STROKE_DLL # # INCLUDE PATH # ####################################### #INCLUDEPATH *= ../geometry ../image ../system ../view_map \ # ../winged_edge ../scene_graph # # BUILD DIRECTORIES # ####################################### BUILD_DIR = ../../build OBJECTS_DIR = $${BUILD_DIR}/$${REL_OBJECTS_DIR} !win32:DESTDIR = $${BUILD_DIR}/$${REL_DESTDIR}/lib win32:DESTDIR = $${BUILD_DIR}/$${REL_DESTDIR} # # LIBS # ####################################### win32:LIBS *= $${DESTDIR}/$${LIB_GEOMETRY}$${LIBVERSION}.lib \ $${DESTDIR}/$${LIB_IMAGE}$${LIBVERSION}.lib \ $${DESTDIR}/$${LIB_SCENE_GRAPH}$${LIBVERSION}.lib \ $${DESTDIR}/$${LIB_SYSTEM}$${LIBVERSION}.lib \ $${DESTDIR}/$${LIB_WINGED_EDGE}$${LIBVERSION}.lib \ $${DESTDIR}/$${LIB_VIEW_MAP}$${LIBVERSION}.lib !win32 { lib_bundle { LIBS += -F$${DESTDIR} -framework $${LIB_GEOMETRY} -framework $${LIB_IMAGE} -framework $${LIB_SCENE_GRAPH} -framework $${LIB_SYSTEM} -framework $${LIB_WINGED_EDGE} -framework $${LIB_VIEW_MAP} } else { LIBS *= -L$${DESTDIR} -l$${LIB_GEOMETRY} -l$${LIB_IMAGE} -l$${LIB_SCENE_GRAPH} \ -l$${LIB_SYSTEM} -l$${LIB_WINGED_EDGE} -l$${LIB_VIEW_MAP} } } # # INSTALL # ####################################### LIB_DIR = ../../lib # install library target.path = $$LIB_DIR # "make install" configuration options INSTALLS += target # # SOURCES & HEADERS # ####################################### !static { include(src.pri) }