/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file blender/freestyle/intern/system/RandGen.cpp * \ingroup freestyle * \brief Pseudo-random number generator */ #include "RandGen.h" namespace Freestyle { // // Macro definitions // /////////////////////////////////////////////////////////////////////////////// #define N 16 #define MASK ((unsigned)(1 << (N - 1)) + (1 << (N - 1)) - 1) #define X0 0x330E #define X1 0xABCD #define X2 0x1234 #define A0 0xE66D #define A1 0xDEEC #define A2 0x5 #define C 0xB #if 0 // XXX Unused #define HI_BIT (1L << (2 * N - 1)) #endif #define LOW(x) ((unsigned)(x) & MASK) #define HIGH(x) LOW((x) >> N) #define MUL(x, y, z) \ { \ long l = (long)(x) * (long)(y); \ (z)[0] = LOW(l); \ (z)[1] = HIGH(l); \ } #define CARRY(x, y) ((unsigned long)((long)(x) + (long)(y)) > MASK) #define ADDEQU(x, y, z) (z = CARRY(x, (y)), x = LOW(x + (y))) #define SET3(x, x0, x1, x2) ((x)[0] = (x0), (x)[1] = (x1), (x)[2] = (x2)) #if 0 // XXX, unused #define SETLOW(x, y, n) SET3(x, LOW((y)[n]), LOW((y)[(n)+1]), LOW((y)[(n)+2])) #endif #define SEED(x0, x1, x2) (SET3(x, x0, x1, x2), SET3(a, A0, A1, A2), c = C) #if 0 // XXX, unused #define REST(v) \ for (i = 0; i < 3; i++) { \ xsubi[i] = x[i]; \ x[i] = temp[i]; \ } \ return (v); \ (void) 0 #define NEST(TYPE, f, F) \ TYPE f(register unsigned short *xsubi) { \ register int i; \ register TYPE v; \ unsigned temp[3]; \ for (i = 0; i < 3; i++) { \ temp[i] = x[i]; \ x[i] = LOW(xsubi[i]); \ } \ v = F(); \ REST(v); \ } #endif static unsigned x[3] = { X0, X1, X2, }; static unsigned a[3] = { A0, A1, A2, }; static unsigned c = C; // // Methods implementation // /////////////////////////////////////////////////////////////////////////////// real RandGen::drand48() { static real two16m = 1.0 / (1L << N); next(); return (two16m * (two16m * (two16m * x[0] + x[1]) + x[2])); } void RandGen::srand48(long seedval) { SEED(X0, LOW(seedval), HIGH(seedval)); } void RandGen::next() { unsigned p[2], q[2], r[2], carry0, carry1; MUL(a[0], x[0], p); ADDEQU(p[0], c, carry0); ADDEQU(p[1], carry0, carry1); MUL(a[0], x[1], q); ADDEQU(p[1], q[0], carry0); MUL(a[1], x[0], r); x[2] = LOW(carry0 + carry1 + CARRY(p[1], r[0]) + q[1] + r[1] + a[0] * x[2] + a[1] * x[1] + a[2] * x[0]); x[1] = LOW(p[1] + r[0]); x[0] = LOW(p[0]); } } /* namespace Freestyle */