/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene */ #include "GridDensityProvider.h" namespace Freestyle { class ArbitraryGridDensityProvider : public GridDensityProvider { // Disallow copying and assignment ArbitraryGridDensityProvider(const ArbitraryGridDensityProvider &other); ArbitraryGridDensityProvider &operator=(const ArbitraryGridDensityProvider &other); public: ArbitraryGridDensityProvider(OccluderSource &source, const real proscenium[4], unsigned numCells); ArbitraryGridDensityProvider(OccluderSource &source, const BBox &bbox, const GridHelpers::Transform &transform, unsigned numCells); ArbitraryGridDensityProvider(OccluderSource &source, unsigned numCells); protected: unsigned numCells; private: void initialize(const real proscenium[4]); }; class ArbitraryGridDensityProviderFactory : public GridDensityProviderFactory { public: ArbitraryGridDensityProviderFactory(unsigned numCells); AutoPtr newGridDensityProvider(OccluderSource &source, const real proscenium[4]); AutoPtr newGridDensityProvider(OccluderSource &source, const BBox &bbox, const GridHelpers::Transform &transform); AutoPtr newGridDensityProvider(OccluderSource &source); protected: unsigned numCells; }; } /* namespace Freestyle */