/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__ #define __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__ /** \file blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.h * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene * \author Alexander Beels * \date 2011-2-5 */ #include "GridDensityProvider.h" namespace Freestyle { class ArbitraryGridDensityProvider : public GridDensityProvider { // Disallow copying and assignment ArbitraryGridDensityProvider(const ArbitraryGridDensityProvider& other); ArbitraryGridDensityProvider& operator=(const ArbitraryGridDensityProvider& other); public: ArbitraryGridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numCells); ArbitraryGridDensityProvider(OccluderSource& source, const BBox& bbox, const GridHelpers::Transform& transform, unsigned numCells); ArbitraryGridDensityProvider(OccluderSource& source, unsigned numCells); virtual ~ArbitraryGridDensityProvider(); protected: unsigned numCells; private: void initialize (const real proscenium[4]); }; class ArbitraryGridDensityProviderFactory : public GridDensityProviderFactory { public: ArbitraryGridDensityProviderFactory(unsigned numCells); ~ArbitraryGridDensityProviderFactory(); auto_ptr newGridDensityProvider(OccluderSource& source, const real proscenium[4]); auto_ptr newGridDensityProvider(OccluderSource& source, const BBox& bbox, const GridHelpers::Transform& transform); auto_ptr newGridDensityProvider(OccluderSource& source); protected: unsigned numCells; }; } /* namespace Freestyle */ #endif // __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__