/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __FREESTYLE_GRID_DENSITY_PROVIDER_H__ #define __FREESTYLE_GRID_DENSITY_PROVIDER_H__ /** \file blender/freestyle/intern/view_map/GridDensityProvider.h * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene * \author Alexander Beels * \date 2011-2-5 */ #include #include #include #include "OccluderSource.h" #include "../geometry/BBox.h" #include "BKE_global.h" #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" #endif namespace Freestyle { class GridDensityProvider { // Disallow copying and assignment GridDensityProvider(const GridDensityProvider& other); GridDensityProvider& operator=(const GridDensityProvider& other); public: GridDensityProvider(OccluderSource& source) : source(source) {} virtual ~GridDensityProvider() {}; float cellSize() { return _cellSize; } unsigned cellsX() { return _cellsX; } unsigned cellsY() { return _cellsY; } float cellOrigin(int index) { if (index < 2) { return _cellOrigin[index]; } else { throw new out_of_range("GridDensityProvider::cellOrigin can take only indexes of 0 or 1."); } } static void calculateOptimalProscenium(OccluderSource& source, real proscenium[4]) { source.begin(); if (source.isValid()) { const Vec3r& initialPoint = source.getGridSpacePolygon().getVertices()[0]; proscenium[0] = proscenium[1] = initialPoint[0]; proscenium[2] = proscenium[3] = initialPoint[1]; while (source.isValid()) { GridHelpers::expandProscenium (proscenium, source.getGridSpacePolygon()); source.next(); } } if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << ")" << endl; } } static void calculateQuickProscenium(const GridHelpers::Transform& transform, const BBox& bbox, real proscenium[4]) { // Transform the coordinates of the 8 corners of the 3D bounding box real xm = bbox.getMin()[0], xM = bbox.getMax()[0]; real ym = bbox.getMin()[1], yM = bbox.getMax()[1]; real zm = bbox.getMin()[2], zM = bbox.getMax()[2]; Vec3r p1 = transform(Vec3r(xm, ym, zm)); Vec3r p2 = transform(Vec3r(xm, ym, zM)); Vec3r p3 = transform(Vec3r(xm, yM, zm)); Vec3r p4 = transform(Vec3r(xm, yM, zM)); Vec3r p5 = transform(Vec3r(xM, ym, zm)); Vec3r p6 = transform(Vec3r(xM, ym, zM)); Vec3r p7 = transform(Vec3r(xM, yM, zm)); Vec3r p8 = transform(Vec3r(xM, yM, zM)); // Determine the proscenium face according to the min and max values of the transformed x and y coordinates proscenium[0] = std::min(std::min(std::min(p1.x(), p2.x()), std::min(p3.x(), p4.x())), std::min(std::min(p5.x(), p6.x()), std::min(p7.x(), p8.x()))); proscenium[1] = std::max(std::max(std::max(p1.x(), p2.x()), std::max(p3.x(), p4.x())), std::max(std::max(p5.x(), p6.x()), std::max(p7.x(), p8.x()))); proscenium[2] = std::min(std::min(std::min(p1.y(), p2.y()), std::min(p3.y(), p4.y())), std::min(std::min(p5.y(), p6.y()), std::min(p7.y(), p8.y()))); proscenium[3] = std::max(std::max(std::max(p1.y(), p2.y()), std::max(p3.y(), p4.y())), std::max(std::max(p5.y(), p6.y()), std::max(p7.y(), p8.y()))); if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: " << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << endl; } } protected: OccluderSource& source; unsigned _cellsX, _cellsY; float _cellSize; float _cellOrigin[2]; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProvider") #endif }; class GridDensityProviderFactory { // Disallow copying and assignment GridDensityProviderFactory(const GridDensityProviderFactory& other); GridDensityProviderFactory& operator=(const GridDensityProviderFactory& other); public: GridDensityProviderFactory() {} virtual auto_ptr newGridDensityProvider(OccluderSource& source, const real proscenium[4]) = 0; virtual auto_ptr newGridDensityProvider(OccluderSource& source, const BBox& bbox, const GridHelpers::Transform& transform) = 0; virtual auto_ptr newGridDensityProvider(OccluderSource& source) = 0; virtual ~GridDensityProviderFactory () {} #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProviderFactory") #endif }; } /* namespace Freestyle */ #endif // __FREESTYLE_GRID_DENSITY_PROVIDER_H__