/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene */ #include #include #include #include "AutoPtrHelper.h" #include "OccluderSource.h" #include "../geometry/BBox.h" #include "BKE_global.h" #ifdef WITH_CXX_GUARDEDALLOC # include "MEM_guardedalloc.h" #endif namespace Freestyle { class GridDensityProvider { // Disallow copying and assignment GridDensityProvider(const GridDensityProvider &other); GridDensityProvider &operator=(const GridDensityProvider &other); public: GridDensityProvider(OccluderSource &source) : source(source) { } virtual ~GridDensityProvider(){}; float cellSize() { return _cellSize; } unsigned cellsX() { return _cellsX; } unsigned cellsY() { return _cellsY; } float cellOrigin(int index) { if (index < 2) { return _cellOrigin[index]; } else { throw new out_of_range("GridDensityProvider::cellOrigin can take only indexes of 0 or 1."); } } static void calculateOptimalProscenium(OccluderSource &source, real proscenium[4]) { source.begin(); if (source.isValid()) { const Vec3r &initialPoint = source.getGridSpacePolygon().getVertices()[0]; proscenium[0] = proscenium[1] = initialPoint[0]; proscenium[2] = proscenium[3] = initialPoint[1]; while (source.isValid()) { GridHelpers::expandProscenium(proscenium, source.getGridSpacePolygon()); source.next(); } } if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << ")" << endl; } } static void calculateQuickProscenium(const GridHelpers::Transform &transform, const BBox &bbox, real proscenium[4]) { // Transform the coordinates of the 8 corners of the 3D bounding box real xm = bbox.getMin()[0], xM = bbox.getMax()[0]; real ym = bbox.getMin()[1], yM = bbox.getMax()[1]; real zm = bbox.getMin()[2], zM = bbox.getMax()[2]; Vec3r p1 = transform(Vec3r(xm, ym, zm)); Vec3r p2 = transform(Vec3r(xm, ym, zM)); Vec3r p3 = transform(Vec3r(xm, yM, zm)); Vec3r p4 = transform(Vec3r(xm, yM, zM)); Vec3r p5 = transform(Vec3r(xM, ym, zm)); Vec3r p6 = transform(Vec3r(xM, ym, zM)); Vec3r p7 = transform(Vec3r(xM, yM, zm)); Vec3r p8 = transform(Vec3r(xM, yM, zM)); // Determine the proscenium face according to the min and max values of the transformed x and y // coordinates proscenium[0] = std::min(std::min(std::min(p1.x(), p2.x()), std::min(p3.x(), p4.x())), std::min(std::min(p5.x(), p6.x()), std::min(p7.x(), p8.x()))); proscenium[1] = std::max(std::max(std::max(p1.x(), p2.x()), std::max(p3.x(), p4.x())), std::max(std::max(p5.x(), p6.x()), std::max(p7.x(), p8.x()))); proscenium[2] = std::min(std::min(std::min(p1.y(), p2.y()), std::min(p3.y(), p4.y())), std::min(std::min(p5.y(), p6.y()), std::min(p7.y(), p8.y()))); proscenium[3] = std::max(std::max(std::max(p1.y(), p2.y()), std::max(p3.y(), p4.y())), std::max(std::max(p5.y(), p6.y()), std::max(p7.y(), p8.y()))); if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: " << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << endl; } } protected: OccluderSource &source; unsigned _cellsX, _cellsY; float _cellSize; float _cellOrigin[2]; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProvider") #endif }; class GridDensityProviderFactory { // Disallow copying and assignment GridDensityProviderFactory(const GridDensityProviderFactory &other); GridDensityProviderFactory &operator=(const GridDensityProviderFactory &other); public: GridDensityProviderFactory() { } virtual AutoPtr newGridDensityProvider(OccluderSource &source, const real proscenium[4]) = 0; virtual AutoPtr newGridDensityProvider( OccluderSource &source, const BBox &bbox, const GridHelpers::Transform &transform) = 0; virtual AutoPtr newGridDensityProvider(OccluderSource &source) = 0; virtual ~GridDensityProviderFactory() { } #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProviderFactory") #endif }; } /* namespace Freestyle */