/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2010 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/freestyle/intern/view_map/OccluderSource.cpp * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene * \author Alexander Beels * \date 2010-12-21 */ #include #include "OccluderSource.h" #include "BKE_global.h" OccluderSource::OccluderSource(const GridHelpers::Transform& t, WingedEdge& we) : wingedEdge(we), valid(false), transform(t) { begin(); } OccluderSource::~OccluderSource() {} void OccluderSource::buildCachedPolygon() { vector vertices(GridHelpers::enumerateVertices((*currentFace)->getEdgeList())); // This doesn't work, because our functor's polymorphism won't survive the copy: // std::transform(vertices.begin(), vertices.end(), vertices.begin(), transform); // so we have to do: for (vector::iterator i = vertices.begin(); i != vertices.end(); ++i) { (*i) = transform(*i); } cachedPolygon = Polygon3r(vertices, transform((*currentFace)->GetNormal())); } void OccluderSource::begin() { vector& wshapes = wingedEdge.getWShapes(); currentShape = wshapes.begin(); shapesEnd = wshapes.end(); valid = false; if (currentShape != shapesEnd) { vector& wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); if (currentFace != facesEnd) { buildCachedPolygon(); valid = true; } } } bool OccluderSource::next() { if (valid) { ++currentFace; while (currentFace == facesEnd) { ++currentShape; if (currentShape == shapesEnd) { valid = false; return false; } else { vector& wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); } } buildCachedPolygon(); return true; } return false; } bool OccluderSource::isValid() { // Or: // return currentShapes != shapesEnd && currentFace != facesEnd; return valid; } WFace *OccluderSource::getWFace() { return valid ? *currentFace : NULL; } Polygon3r OccluderSource::getCameraSpacePolygon() { return Polygon3r(GridHelpers::enumerateVertices((*currentFace)->getEdgeList()), (*currentFace)->GetNormal()); } Polygon3r& OccluderSource::getGridSpacePolygon() { return cachedPolygon; } void OccluderSource::getOccluderProscenium(real proscenium[4]) { begin(); const Vec3r& initialPoint = cachedPolygon.getVertices()[0]; proscenium[0] = proscenium[1] = initialPoint[0]; proscenium[2] = proscenium[3] = initialPoint[1]; while (isValid()) { GridHelpers::expandProscenium (proscenium, cachedPolygon); next(); } if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << ")" << endl; } } real OccluderSource::averageOccluderArea() { real area = 0.0; unsigned numFaces = 0; for (begin(); isValid(); next()) { Vec3r min, max; cachedPolygon.getBBox(min, max); area += (max[0] - min[0]) * (max[1] - min[1]); ++numFaces; } area /= numFaces; return area; }