/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene */ #include #include "OccluderSource.h" #include "BLI_sys_types.h" #include "BKE_global.h" namespace Freestyle { OccluderSource::OccluderSource(const GridHelpers::Transform &t, WingedEdge &we) : wingedEdge(we), valid(false), transform(t) { begin(); } OccluderSource::~OccluderSource() = default; void OccluderSource::buildCachedPolygon() { vector vertices(GridHelpers::enumerateVertices((*currentFace)->getEdgeList())); // This doesn't work, because our functor's polymorphism won't survive the copy: // std::transform(vertices.begin(), vertices.end(), vertices.begin(), transform); // so we have to do: for (vector::iterator i = vertices.begin(); i != vertices.end(); ++i) { (*i) = transform(*i); } cachedPolygon = Polygon3r(vertices, transform((*currentFace)->GetNormal())); } void OccluderSource::begin() { vector &wshapes = wingedEdge.getWShapes(); currentShape = wshapes.begin(); shapesEnd = wshapes.end(); valid = false; if (currentShape != shapesEnd) { vector &wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); if (currentFace != facesEnd) { buildCachedPolygon(); valid = true; } } } bool OccluderSource::next() { if (valid) { ++currentFace; while (currentFace == facesEnd) { ++currentShape; if (currentShape == shapesEnd) { valid = false; return false; } vector &wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); } buildCachedPolygon(); return true; } return false; } bool OccluderSource::isValid() { // Or: // return currentShapes != shapesEnd && currentFace != facesEnd; return valid; } WFace *OccluderSource::getWFace() { return valid ? *currentFace : nullptr; } Polygon3r OccluderSource::getCameraSpacePolygon() { return Polygon3r(GridHelpers::enumerateVertices((*currentFace)->getEdgeList()), (*currentFace)->GetNormal()); } Polygon3r &OccluderSource::getGridSpacePolygon() { return cachedPolygon; } void OccluderSource::getOccluderProscenium(real proscenium[4]) { begin(); const Vec3r &initialPoint = cachedPolygon.getVertices()[0]; proscenium[0] = proscenium[1] = initialPoint[0]; proscenium[2] = proscenium[3] = initialPoint[1]; while (isValid()) { GridHelpers::expandProscenium(proscenium, cachedPolygon); next(); } if (G.debug & G_DEBUG_FREESTYLE) { cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << ")" << endl; } } real OccluderSource::averageOccluderArea() { real area = 0.0; uint numFaces = 0; for (begin(); isValid(); next()) { Vec3r min, max; cachedPolygon.getBBox(min, max); area += (max[0] - min[0]) * (max[1] - min[1]); ++numFaces; } area /= numFaces; return area; } } /* namespace Freestyle */