/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene */ #include "../geometry/GridHelpers.h" #include "../winged_edge/WEdge.h" #ifdef WITH_CXX_GUARDEDALLOC # include "MEM_guardedalloc.h" #endif namespace Freestyle { class OccluderSource { // Disallow copying and assignment OccluderSource(const OccluderSource &other); OccluderSource &operator=(const OccluderSource &other); public: OccluderSource(const GridHelpers::Transform &transform, WingedEdge &we); virtual ~OccluderSource(); void begin(); virtual bool next(); bool isValid(); WFace *getWFace(); Polygon3r getCameraSpacePolygon(); Polygon3r &getGridSpacePolygon(); virtual void getOccluderProscenium(real proscenium[4]); virtual real averageOccluderArea(); protected: WingedEdge &wingedEdge; vector::const_iterator currentShape, shapesEnd; vector::const_iterator currentFace, facesEnd; bool valid; Polygon3r cachedPolygon; const GridHelpers::Transform &transform; void buildCachedPolygon(); #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:OccluderSource") #endif }; } /* namespace Freestyle */