/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup freestyle * \brief Class to define a cell grid surrounding the projected image of a scene */ #include "GridDensityProvider.h" namespace Freestyle { class Pow23GridDensityProvider : public GridDensityProvider { // Disallow copying and assignment Pow23GridDensityProvider(const Pow23GridDensityProvider &other); Pow23GridDensityProvider &operator=(const Pow23GridDensityProvider &other); public: Pow23GridDensityProvider(OccluderSource &source, const real proscenium[4], unsigned numFaces); Pow23GridDensityProvider(OccluderSource &source, const BBox &bbox, const GridHelpers::Transform &transform, unsigned numFaces); Pow23GridDensityProvider(OccluderSource &source, unsigned numFaces); protected: unsigned numFaces; private: void initialize(const real proscenium[4]); }; class Pow23GridDensityProviderFactory : public GridDensityProviderFactory { public: Pow23GridDensityProviderFactory(unsigned numFaces); AutoPtr newGridDensityProvider(OccluderSource &source, const real proscenium[4]); AutoPtr newGridDensityProvider(OccluderSource &source, const BBox &bbox, const GridHelpers::Transform &transform); AutoPtr newGridDensityProvider(OccluderSource &source); protected: unsigned numFaces; }; } /* namespace Freestyle */