/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup freestyle * \brief Convenient access to the steerable ViewMap to which any element of the ViewMap belongs * to. */ #include #include "../geometry/Geom.h" #include "../system/FreestyleConfig.h" #ifdef WITH_CXX_GUARDEDALLOC # include "MEM_guardedalloc.h" #endif using namespace std; namespace Freestyle { using namespace Geometry; class FEdge; class ImagePyramid; class GrayImage; /*! This class checks for every FEdge in which steerable it belongs and stores the mapping * allowing to retrieve this information from the FEdge Id. */ class SteerableViewMap { protected: // for each vector the list of nbOrientations weights corresponding to its contributions // to the nbOrientations directional maps map _mapping; unsigned _nbOrientations; ImagePyramid **_imagesPyramids; // the pyramids of images storing the different SVM // internal double _bound; // cos(Pi/N) vector _directions; public: SteerableViewMap(unsigned int nbOrientations = 4); SteerableViewMap(const SteerableViewMap &iBrother); virtual ~SteerableViewMap(); /*! Resets everything */ virtual void Reset(); /*! Adds a FEdge to steerable VM. * Returns the nbOrientations weights corresponding to the FEdge contributions to the * nbOrientations directional maps. */ double *AddFEdge(FEdge *iFEdge); /*! Compute the weight of direction dir for orientation iNOrientation */ double ComputeWeight(const Vec2d &dir, unsigned iNOrientation); /*! Returns the number of the SVM to which a direction belongs to. * \param dir: * The direction */ unsigned getSVMNumber(const Vec2f &dir); /*! Returns the number of the SVM to which a FEdge belongs most. * \param id: * The First element of the Id struct of the FEdge we're interested in. */ unsigned getSVMNumber(unsigned id); /*! Builds _nbOrientations+1 pyramids of images from the _nbOrientations+1 base images of the * steerable viewmap. * \param steerableBases: * The _nbOrientations+1 images constituting the basis for the steerable pyramid. * \param copy: * If false, the data is not duplicated, and Canvas deals with the memory management of these * _nbOrientations+1 images. If true, data is copied, and it's up to the caller to delete * the images. * \param iNbLevels: * The number of levels desired for each pyramid. * If iNbLevels == 0, the complete pyramid is built. * \param iSigma: * The sigma that will be used for the gaussian blur */ void buildImagesPyramids(GrayImage **steerableBases, bool copy = false, unsigned iNbLevels = 4, float iSigma = 1.0f); /*! Reads a pixel value in one of the VewMap density steerable pyramids. * Returns a value between 0 and 1. * \param iOrientation: * the number telling which orientation we need to check. * There are _nbOrientations+1 oriented ViewMaps: * 0 -> the ViewMap containing every horizontal lines * 1 -> the ViewMap containing every lines whose orientation is around PI/4 * 2 -> the ViewMap containing every vertical lines * 3 -> the ViewMap containing every lines whose orientation is around 3PI/4 * 4 -> the complete ViewMap * \param iLevel: * The level of the pyramid we want to read * \param x: * The abscissa of the desired pixel specified in level0 coordinate system. * The origin is the lower left corner. * \param y: * The ordinate of the desired pixel specified in level0 coordinate system. * The origin is the lower left corner. */ float readSteerableViewMapPixel(unsigned iOrientation, int iLevel, int x, int y); /*! Reads a pixel in the one of the level of the pyramid containing the images * of the complete ViewMap. * Returns a value between 0 and 1. * Equivalent to : readSteerableViewMapPixel(nbOrientations, x, y) */ float readCompleteViewMapPixel(int iLevel, int x, int y); /*! Returns the number of levels in the pyramids */ unsigned int getNumberOfPyramidLevels() const; /*! Returns the number of orientations */ unsigned int getNumberOfOrientations() const { return _nbOrientations; } /*! for debug purposes */ void saveSteerableViewMap() const; protected: void Clear(); void Build(); #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:SteerableViewMap") #endif }; } /* namespace Freestyle */