/** * $Id$ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * Copyright (C) 2002 Blender Foundation. All Rights Reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** * $Id$ * Copyright (C) 2001 NaN Technologies B.V. */ #ifndef __FTF_TRUETYPE_FONT_H #define __FTF_TRUETYPE_FONT_H #include "FTGLPixmapFont.h" #include "FTGLTextureFont.h" #include //#include /** * Base class for Using FTGL, iconv and gettext Library. */ class FTF_TTFont { public: /** * Default constructor. */ FTF_TTFont(void); /** * Destructor. */ virtual ~FTF_TTFont(void); void SetSize(int size); int GetSize(void); // int Ascender(void); // int Descender(void); int TransConvString(char* str, char* ustr, unsigned int flag); /** * Draws a string at the current raster position in current opengl color. * @param str The string to draw. * @param flag Whether use gettext and UTF8 or system encoding. */ float DrawString(char* str, unsigned int flag); float GetStringWidth(char* str, unsigned int flag); /** * Get the bounding box for a string. * * @param str The string * @param llx Lower left near x coord * @param lly Lower left near y coord * @param llz Lower left near z coord * @param urx Upper right far x coord * @param ury Upper right far y coord * @param urz Upper right far z coord */ void GetBoundingBox(char* str, float *llx, float *lly, float *llz, float *urx, float *ury, float *urz, unsigned int flag); /** * added by phase, ton * functions to communicate with the preference menu */ void SetFontSize(char size); int SetFont(const unsigned char* str, int datasize, int fontsize); void SetLanguage(char* str); void SetEncoding(char* str); /** * functions to communicate with blender ui rasterpos */ void SetPosition(float x, float y); void SetMode(int mode); void SetScale(float fsize); protected: char messagepath[1024]; char language[32]; char encoding_name[32]; char font_name[128]; int font_size; int mode; // 0 = pixmap, 1 = texture float pen_x, pen_y; //rasterpos float fsize; /** FTGL's */ FTFont* font; /* active */ FTFont* fonts; /* opened, small medium and large */ FTFont* fontm; FTFont* fontl; /** from system encoding in .locale to UNICODE */ // iconv_t cd; /** from UTF-8 to UNICODE */ // iconv_t ucd; }; #endif // __FTF_TRUETYPE_FONT_H