/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup fn * * The `CPPType` class is the core of a runtime-type-system. It allows working with arbitrary C++ * types in a generic way. An instance of `CPPType` wraps exactly one type like `int` or * `std::string`. * * Every type has a size and an alignment. Every function dealing with C++ types in a generic way, * has to make sure that alignment rules are followed. The methods provided by a CPPType instance * will check for correct alignment as well. * * Every type has a name that is for debugging purposes only. It should not be used as identifier. * * To check if two instances of CPPType represent the same type, only their pointers have to be * compared. Any C++ type has at most one corresponding CPPType instance. * * A CPPType instance comes with many methods that allow dealing with types in a generic way. Most * methods come in three variants. Using the construct-default methods as example: * - default_construct(void *ptr): * Constructs a single instance of that type at the given pointer. * - default_construct_n(void *ptr, int64_t n): * Constructs n instances of that type in an array that starts at the given pointer. * - default_construct_indices(void *ptr, IndexMask mask): * Constructs multiple instances of that type in an array that starts at the given pointer. * Only the indices referenced by `mask` will by constructed. * * In some cases default-construction does nothing (e.g. for trivial types like int). The * `default_value` method provides some default value anyway that can be copied instead. What the * default value is, depends on the type. Usually it is something like 0 or an empty string. * * * Implementation Considerations * ----------------------------- * * Concepts like inheritance are currently not captured by this system. This is not because it is * not possible, but because it was not necessary to add this complexity yet. * * One could also implement CPPType itself using virtual inheritance. However, I found the approach * used now with explicit function pointers to work better. Here are some reasons: * - If CPPType would be inherited once for every used C++ type, we would get a lot of classes * that would only be instanced once each. * - Methods like `default_construct` that operate on a single instance have to be fast. Even this * one necessary indirection using function pointers adds a lot of overhead. If all methods were * virtual, there would be a second level of indirection that increases the overhead even more. * - If it becomes necessary, we could pass the function pointers to C functions more easily than * pointers to virtual member functions. */ #include "BLI_hash.hh" #include "BLI_index_mask.hh" #include "BLI_math_base.h" #include "BLI_string_ref.hh" #include "BLI_utility_mixins.hh" /** * Different types support different features. Features like copy constructability can be detected * automatically easily. For some features this is harder as of C++17. Those have flags in this * enum and need to be determined by the programmer. */ enum class CPPTypeFlags { None = 0, Hashable = 1 << 0, Printable = 1 << 1, EqualityComparable = 1 << 2, BasicType = Hashable | Printable | EqualityComparable, }; ENUM_OPERATORS(CPPTypeFlags, CPPTypeFlags::EqualityComparable) namespace blender::fn { /** Utility class to pass template parameters to constructor of `CPPType`. */ template struct CPPTypeParam { }; class CPPType : NonCopyable, NonMovable { private: int64_t size_ = 0; int64_t alignment_ = 0; uintptr_t alignment_mask_ = 0; bool is_trivial_ = false; bool is_trivially_destructible_ = false; bool has_special_member_functions_ = false; void (*default_construct_)(void *ptr) = nullptr; void (*default_construct_indices_)(void *ptr, IndexMask mask) = nullptr; void (*destruct_)(void *ptr) = nullptr; void (*destruct_indices_)(void *ptr, IndexMask mask) = nullptr; void (*copy_assign_)(const void *src, void *dst) = nullptr; void (*copy_assign_indices_)(const void *src, void *dst, IndexMask mask) = nullptr; void (*copy_construct_)(const void *src, void *dst) = nullptr; void (*copy_construct_indices_)(const void *src, void *dst, IndexMask mask) = nullptr; void (*move_assign_)(void *src, void *dst) = nullptr; void (*move_assign_indices_)(void *src, void *dst, IndexMask mask) = nullptr; void (*move_construct_)(void *src, void *dst) = nullptr; void (*move_construct_indices_)(void *src, void *dst, IndexMask mask) = nullptr; void (*relocate_assign_)(void *src, void *dst) = nullptr; void (*relocate_assign_indices_)(void *src, void *dst, IndexMask mask) = nullptr; void (*relocate_construct_)(void *src, void *dst) = nullptr; void (*relocate_construct_indices_)(void *src, void *dst, IndexMask mask) = nullptr; void (*fill_assign_indices_)(const void *value, void *dst, IndexMask mask) = nullptr; void (*fill_construct_indices_)(const void *value, void *dst, IndexMask mask) = nullptr; void (*print_)(const void *value, std::stringstream &ss) = nullptr; bool (*is_equal_)(const void *a, const void *b) = nullptr; uint64_t (*hash_)(const void *value) = nullptr; const void *default_value_ = nullptr; std::string debug_name_; public: template CPPType(CPPTypeParam, StringRef debug_name); virtual ~CPPType() = default; /** * Two types only compare equal when their pointer is equal. No two instances of CPPType for the * same C++ type should be created. */ friend bool operator==(const CPPType &a, const CPPType &b) { return &a == &b; } friend bool operator!=(const CPPType &a, const CPPType &b) { return !(&a == &b); } /** * Get the `CPPType` that corresponds to a specific static type. * This only works for types that actually implement the template specialization using * `MAKE_CPP_TYPE`. */ template static const CPPType &get() { return CPPType::get_impl>(); } template static const CPPType &get_impl(); /** * Returns the name of the type for debugging purposes. This name should not be used as * identifier. */ StringRefNull name() const { return debug_name_; } /** * Required memory in bytes for an instance of this type. * * C++ equivalent: * `sizeof(T);` */ int64_t size() const { return size_; } /** * Required memory alignment for an instance of this type. * * C++ equivalent: * alignof(T); */ int64_t alignment() const { return alignment_; } /** * When true, the destructor does not have to be called on this type. This can sometimes be used * for optimization purposes. * * C++ equivalent: * std::is_trivially_destructible_v; */ bool is_trivially_destructible() const { return is_trivially_destructible_; } /** * When true, the value is like a normal C type, it can be copied around with #memcpy and does * not have to be destructed. * * C++ equivalent: * std::is_trivial_v; */ bool is_trivial() const { return is_trivial_; } bool is_default_constructible() const { return default_construct_ != nullptr; } bool is_copy_constructible() const { return copy_assign_ != nullptr; } bool is_move_constructible() const { return move_assign_ != nullptr; } bool is_destructible() const { return destruct_ != nullptr; } bool is_copy_assignable() const { return copy_assign_ != nullptr; } bool is_move_assignable() const { return copy_construct_ != nullptr; } bool is_printable() const { return print_ != nullptr; } bool is_equality_comparable() const { return is_equal_ != nullptr; } bool is_hashable() const { return hash_ != nullptr; } /** * Returns true, when the type has the following functions: * - Default constructor. * - Copy constructor. * - Move constructor. * - Copy assignment operator. * - Move assignment operator. * - Destructor. */ bool has_special_member_functions() const { return has_special_member_functions_; } /** * Returns true, when the given pointer fulfills the alignment requirement of this type. */ bool pointer_has_valid_alignment(const void *ptr) const { return ((uintptr_t)ptr & alignment_mask_) == 0; } bool pointer_can_point_to_instance(const void *ptr) const { return ptr != nullptr && pointer_has_valid_alignment(ptr); } /** * Call the default constructor at the given memory location. * The memory should be uninitialized before this method is called. * For some trivial types (like int), this method does nothing. * * C++ equivalent: * new (ptr) T; */ void default_construct(void *ptr) const { BLI_assert(this->pointer_can_point_to_instance(ptr)); default_construct_(ptr); } void default_construct_n(void *ptr, int64_t n) const { this->default_construct_indices(ptr, IndexMask(n)); } void default_construct_indices(void *ptr, IndexMask mask) const { BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(ptr)); default_construct_indices_(ptr, mask); } /** * Call the destructor on the given instance of this type. The pointer must not be nullptr. * * For some trivial types, this does nothing. * * C++ equivalent: * ptr->~T(); */ void destruct(void *ptr) const { BLI_assert(this->pointer_can_point_to_instance(ptr)); destruct_(ptr); } void destruct_n(void *ptr, int64_t n) const { this->destruct_indices(ptr, IndexMask(n)); } void destruct_indices(void *ptr, IndexMask mask) const { BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(ptr)); destruct_indices_(ptr, mask); } /** * Copy an instance of this type from src to dst. * * C++ equivalent: * dst = src; */ void copy_assign(const void *src, void *dst) const { BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); copy_assign_(src, dst); } void copy_assign_n(const void *src, void *dst, int64_t n) const { this->copy_assign_indices(src, dst, IndexMask(n)); } void copy_assign_indices(const void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); copy_assign_indices_(src, dst, mask); } /** * Copy an instance of this type from src to dst. * * The memory pointed to by dst should be uninitialized. * * C++ equivalent: * new (dst) T(src); */ void copy_construct(const void *src, void *dst) const { BLI_assert(src != dst || is_trivial_); BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); copy_construct_(src, dst); } void copy_construct_n(const void *src, void *dst, int64_t n) const { this->copy_construct_indices(src, dst, IndexMask(n)); } void copy_construct_indices(const void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); copy_construct_indices_(src, dst, mask); } /** * Move an instance of this type from src to dst. * * The memory pointed to by dst should be initialized. * * C++ equivalent: * dst = std::move(src); */ void move_assign(void *src, void *dst) const { BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); move_assign_(src, dst); } void move_assign_n(void *src, void *dst, int64_t n) const { this->move_assign_indices(src, dst, IndexMask(n)); } void move_assign_indices(void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); move_assign_indices_(src, dst, mask); } /** * Move an instance of this type from src to dst. * * The memory pointed to by dst should be uninitialized. * * C++ equivalent: * new (dst) T(std::move(src)); */ void move_construct(void *src, void *dst) const { BLI_assert(src != dst || is_trivial_); BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); move_construct_(src, dst); } void move_construct_n(void *src, void *dst, int64_t n) const { this->move_construct_indices(src, dst, IndexMask(n)); } void move_construct_indices(void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); move_construct_indices_(src, dst, mask); } /** * Relocates an instance of this type from src to dst. src will point to uninitialized memory * afterwards. * * C++ equivalent: * dst = std::move(src); * src->~T(); */ void relocate_assign(void *src, void *dst) const { BLI_assert(src != dst || is_trivial_); BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); relocate_assign_(src, dst); } void relocate_assign_n(void *src, void *dst, int64_t n) const { this->relocate_assign_indices(src, dst, IndexMask(n)); } void relocate_assign_indices(void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); relocate_assign_indices_(src, dst, mask); } /** * Relocates an instance of this type from src to dst. src will point to uninitialized memory * afterwards. * * C++ equivalent: * new (dst) T(std::move(src)) * src->~T(); */ void relocate_construct(void *src, void *dst) const { BLI_assert(src != dst || is_trivial_); BLI_assert(this->pointer_can_point_to_instance(src)); BLI_assert(this->pointer_can_point_to_instance(dst)); relocate_construct_(src, dst); } void relocate_construct_n(void *src, void *dst, int64_t n) const { this->relocate_construct_indices(src, dst, IndexMask(n)); } void relocate_construct_indices(void *src, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || src != dst); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(src)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); relocate_construct_indices_(src, dst, mask); } /** * Copy the given value to the first n elements in an array starting at dst. * * Other instances of the same type should live in the array before this method is called. */ void fill_assign_n(const void *value, void *dst, int64_t n) const { this->fill_assign_indices(value, dst, IndexMask(n)); } void fill_assign_indices(const void *value, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(value)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); fill_assign_indices_(value, dst, mask); } /** * Copy the given value to the first n elements in an array starting at dst. * * The array should be uninitialized before this method is called. */ void fill_construct_n(const void *value, void *dst, int64_t n) const { this->fill_construct_indices(value, dst, IndexMask(n)); } void fill_construct_indices(const void *value, void *dst, IndexMask mask) const { BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(value)); BLI_assert(mask.size() == 0 || this->pointer_can_point_to_instance(dst)); fill_construct_indices_(value, dst, mask); } void print(const void *value, std::stringstream &ss) const { BLI_assert(this->pointer_can_point_to_instance(value)); print_(value, ss); } std::string to_string(const void *value) const { std::stringstream ss; this->print(value, ss); return ss.str(); } void print_or_default(const void *value, std::stringstream &ss, StringRef default_value) const { if (this->is_printable()) { this->print(value, ss); } else { ss << default_value; } } bool is_equal(const void *a, const void *b) const { BLI_assert(this->pointer_can_point_to_instance(a)); BLI_assert(this->pointer_can_point_to_instance(b)); return is_equal_(a, b); } bool is_equal_or_false(const void *a, const void *b) const { if (this->is_equality_comparable()) { return this->is_equal(a, b); } return false; } uint64_t hash(const void *value) const { BLI_assert(this->pointer_can_point_to_instance(value)); return hash_(value); } uint64_t hash_or_fallback(const void *value, uint64_t fallback_hash) const { if (this->is_hashable()) { return this->hash(value); } return fallback_hash; } /** * Get a pointer to a constant value of this type. The specific value depends on the type. * It is usually a zero-initialized or default constructed value. */ const void *default_value() const { return default_value_; } uint64_t hash() const { return get_default_hash(this); } void (*destruct_fn() const)(void *) { return destruct_; } template bool is() const { return this == &CPPType::get>(); } }; } // namespace blender::fn /* Utility for allocating an uninitialized buffer for a single value of the given #CPPType. */ #define BUFFER_FOR_CPP_TYPE_VALUE(type, variable_name) \ blender::DynamicStackBuffer<64, 64> stack_buffer_for_##variable_name((type).size(), \ (type).alignment()); \ void *variable_name = stack_buffer_for_##variable_name.buffer();