/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup fn * * An #MFContext is passed along with every call to a multi-function. Right now it does nothing, * but it can be used for the following purposes: * - Pass debug information up and down the function call stack. * - Pass reusable memory buffers to sub-functions to increase performance. * - Pass cached data to called functions. */ #include "BLI_utildefines.h" #include "BLI_map.hh" namespace blender::fn { class MFContext; class MFContextBuilder { private: Map global_contexts_; friend MFContext; public: template void add_global_context(std::string name, const T *context) { global_contexts_.add_new(std::move(name), static_cast(context)); } }; class MFContext { private: MFContextBuilder &builder_; public: MFContext(MFContextBuilder &builder) : builder_(builder) { } template const T *get_global_context(StringRef name) const { const void *context = builder_.global_contexts_.lookup_default_as(name, nullptr); /* TODO: Implement type checking. */ return static_cast(context); } }; } // namespace blender::fn