/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once /** \file * \ingroup fn * * A #MFProcedure optimization pass takes an existing procedure and changes it in a way that * improves its performance when executed. * * Oftentimes it would also be possible to implement a specific optimization directly during * construction of the initial #MFProcedure. There is a trade-off between doing that or just * building a "simple" procedure and then optimizing it uses separate optimization passes. * - Doing optimizations directly during construction is typically faster than doing it as a * separate pass. However, it would be much harder to turn the optimization off when it is not * necessary, making the construction potentially slower in those cases. * - Doing optimizations directly would also make code more complex, because it mixes the logic * that generates the procedure from some other data with optimization decisions. * - Having a separate pass allows us to use it in different places when necessary. * - Having a separate pass allows us to enable and disable it easily to better understand its * impact on performance. */ #include "FN_multi_function_procedure.hh" namespace blender::fn::procedure_optimization { /** * When generating a procedure, destruct instructions (#MFDestructInstruction) have to be inserted * for all variables that are not outputs. Often the simplest approach is to add these instructions * at the very end. However, when the procedure is executed this is not optimal, because many more * variables are initialized at the same time than necessary. This inhibits the reuse of memory * buffers which decreases performance and increases memory use. * * This optimization pass moves destruct instructions up in the procedure. The goal is to destruct * each variable right after its last use. * * For simplicity, and because this is the most common use case, this optimization currently only * works on a single chain of instructions. Destruct instructions are not moved across branches. * * \param procedure The procedure that should be optimized. * \param block_end_instr The instruction that points to the last instruction within a linear chain * of instructions. The algorithm moves instructions backward starting at this instruction. */ void move_destructs_up(MFProcedure &procedure, MFInstruction &block_end_instr); } // namespace blender::fn::procedure_optimization