/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "BLI_math_vec_types.hh" struct Mesh; namespace blender { namespace bke { class AttributeIDRef; } } // namespace blender namespace blender::geometry { Mesh *create_cuboid_mesh( const float3 &size, int verts_x, int verts_y, int verts_z, const bke::AttributeIDRef &uv_id); Mesh *create_cuboid_mesh(const float3 &size, int verts_x, int verts_y, int verts_z); } // namespace blender::geometry