/* SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "BLI_index_mask.hh" #include "BKE_curves.hh" struct Mesh; /** \file * \ingroup geo */ namespace blender::geometry { /** * Convert the mesh into one or many poly curves. Since curves cannot have branches, * intersections of more than three edges will become breaks in curves. Attributes that * are not built-in on meshes and not curves are transferred to the result curve. */ bke::CurvesGeometry mesh_to_curve_convert(const Mesh &mesh, const IndexMask selection); bke::CurvesGeometry create_curve_from_vert_indices(const Mesh &mesh, Span vert_indices, Span curve_offsets, IndexRange cyclic_curves); } // namespace blender::geometry