/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #pragma once #include "BKE_geometry_set.hh" namespace blender::geometry { struct RealizeInstancesOptions { /** * The default is to generate new ids for every element (when there was any id attribute in the * input). This avoids having a geometry that contains the same id many times. * When this is `true` the ids on the original geometries are kept unchanged and ids on instances * are ignored. Ids are zero initialized when the original geometry did not have an id. */ bool keep_original_ids = false; /** * When `true` the output geometry will contain all the generic attributes that existed on * instances. Otherwise, instance attributes are ignored. */ bool realize_instance_attributes = true; }; /** * Join all instances into a single geometry component for each geometry type. For example, all * mesh instances (including the already realized mesh) are joined into a single mesh. The output * geometry set does not contain any instances. If the input did not contain any instances, it is * returned directly. * * The `id` attribute has special handling. If there is an id attribute on any component, the * output will contain an `id` attribute as well. The output id is generated by mixing/hashing ids * of instances and of the instanced geometry data. */ GeometrySet realize_instances(GeometrySet geometry_set, const RealizeInstancesOptions &options); GeometrySet realize_instances_legacy(GeometrySet geometry_set); } // namespace blender::geometry